}
fusLUT->ForceBuild();
+ double v[4];
// set color table transparency
- double alpha_range_end = frange[0] + (double)mFusionThresOpacity*(frange[1] - frange[0])/100;
- for (double i = frange[0]; i < alpha_range_end; i++) {
- double v[4];
- vtkIdType index = fusLUT->GetIndex(i);
- fusLUT->GetTableValue(index, v);
+ double range_end = frange[0] + (double)mFusionThresOpacity*(frange[1] - frange[0])/100;
+ double curr_value = frange[0];
+ int nvalues = fusLUT->GetNumberOfTableValues();
+ //for (double i = frange[0]; i <= alpha_range_end; i++) {
+ for (double i = 0; curr_value < range_end; i++) {
+ fusLUT->GetTableValue(i, v);
v[3] = 0;
- fusLUT->SetTableValue(index, v);
+ fusLUT->SetTableValue(i, v);
+ curr_value += (frange[1] - frange[0])/nvalues;
}
}
for ( unsigned int i = 0; i < mSlicers.size(); i++) {