break;
}
- this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(xWorld,yWorld,zWorld,
- this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
++ // <<<<<<< HEAD
++ // this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(xWorld,yWorld,zWorld,
++ // this->SM->GetSlicer(VisibleInWindow)->GetTSlice());
++ // // We propagate the mouse position
++ // this->SM->EmitMousePositionUpdated(VisibleInWindow);
++ // =======
+ double p[3]; p[0] = xWorld; p[1] = yWorld; p[2] = zWorld;
+ double pt[3];
+ this->SM->GetSlicer(VisibleInWindow)->GetSlicingTransform()->TransformPoint(p, pt);
+
+ this->SM->GetSlicer(VisibleInWindow)->SetCurrentPosition(pt[0],pt[1],pt[2],
+ this->SM->GetSlicer(VisibleInWindow)->GetMaxCurrentTSlice());
++
+ // We propagate the mouse position
+ this->SM->EmitMousePositionUpdated(VisibleInWindow);
+
++ //>>>>>>> 921642d767beba2442dacc8fdb40dc36396e1b7d
++
if (newLandmark) {
this->SM->AddLandmark(xWorld,yWorld,zWorld,
this->SM->GetSlicer(VisibleInWindow)->GetTSlice());