SET(VTKGDCM_LIB_SRCS
vtkGdcmReader.cxx
vtkGdcmWriter.cxx
+ vtkImageColorViewer.cxx
+ vtkImageMapToWindowLevelColors2.cxx
)
#-----------------------------------------------------------------------------
vtkCommon
vtkIO
vtkFiltering
+ vtkRendering
)
#-----------------------------------------------------------------------------
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile: vtkImageColorViewer.cxx,v $
+
+ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
+
+=========================================================================*/
+#include "vtkImageColorViewer.h"
+
+#include "vtkCamera.h"
+#include "vtkCommand.h"
+#include "vtkImageActor.h"
+#include "vtkImageData.h"
+#include "vtkImageData.h"
+#include "vtkImageMapToWindowLevelColors2.h"
+#include "vtkInteractorStyleImage.h"
+#include "vtkObjectFactory.h"
+#include "vtkRenderWindow.h"
+#include "vtkRenderWindowInteractor.h"
+#include "vtkRenderer.h"
+
+vtkCxxRevisionMacro(vtkImageColorViewer, "$Revision: 1.1 $");
+vtkStandardNewMacro(vtkImageColorViewer);
+
+//----------------------------------------------------------------------------
+vtkImageColorViewer::vtkImageColorViewer()
+{
+ this->RenderWindow = NULL;
+ this->Renderer = NULL;
+ this->ImageActor = vtkImageActor::New();
+ this->WindowLevel = vtkImageMapToWindowLevelColors2::New();
+ this->Interactor = NULL;
+ this->InteractorStyle = NULL;
+
+ this->Slice = 0;
+ this->FirstRender = 1;
+ this->SliceOrientation = vtkImageColorViewer::SLICE_ORIENTATION_XY;
+
+ // Setup the pipeline
+
+ vtkRenderWindow *renwin = vtkRenderWindow::New();
+ this->SetRenderWindow(renwin);
+ renwin->Delete();
+
+ vtkRenderer *ren = vtkRenderer::New();
+ this->SetRenderer(ren);
+ ren->Delete();
+
+ this->InstallPipeline();
+}
+
+//----------------------------------------------------------------------------
+vtkImageColorViewer::~vtkImageColorViewer()
+{
+ if (this->WindowLevel)
+ {
+ this->WindowLevel->Delete();
+ this->WindowLevel = NULL;
+ }
+
+ if (this->ImageActor)
+ {
+ this->ImageActor->Delete();
+ this->ImageActor = NULL;
+ }
+
+ if (this->Renderer)
+ {
+ this->Renderer->Delete();
+ this->Renderer = NULL;
+ }
+
+ if (this->RenderWindow)
+ {
+ this->RenderWindow->Delete();
+ this->RenderWindow = NULL;
+ }
+
+ if (this->Interactor)
+ {
+ this->Interactor->Delete();
+ this->Interactor = NULL;
+ }
+
+ if (this->InteractorStyle)
+ {
+ this->InteractorStyle->Delete();
+ this->InteractorStyle = NULL;
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetupInteractor(vtkRenderWindowInteractor *arg)
+{
+ if (this->Interactor == arg)
+ {
+ return;
+ }
+
+ this->UnInstallPipeline();
+
+ if (this->Interactor)
+ {
+ this->Interactor->UnRegister(this);
+ }
+
+ this->Interactor = arg;
+
+ if (this->Interactor)
+ {
+ this->Interactor->Register(this);
+ }
+
+ this->InstallPipeline();
+
+ if (this->Renderer)
+ {
+ this->Renderer->GetActiveCamera()->ParallelProjectionOn();
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetRenderWindow(vtkRenderWindow *arg)
+{
+ if (this->RenderWindow == arg)
+ {
+ return;
+ }
+
+ this->UnInstallPipeline();
+
+ if (this->RenderWindow)
+ {
+ this->RenderWindow->UnRegister(this);
+ }
+
+ this->RenderWindow = arg;
+
+ if (this->RenderWindow)
+ {
+ this->RenderWindow->Register(this);
+ }
+
+ this->InstallPipeline();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetRenderer(vtkRenderer *arg)
+{
+ if (this->Renderer == arg)
+ {
+ return;
+ }
+
+ this->UnInstallPipeline();
+
+ if (this->Renderer)
+ {
+ this->Renderer->UnRegister(this);
+ }
+
+ this->Renderer = arg;
+
+ if (this->Renderer)
+ {
+ this->Renderer->Register(this);
+ }
+
+ this->InstallPipeline();
+ this->UpdateOrientation();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetSize(int a,int b)
+{
+ this->RenderWindow->SetSize(a, b);
+}
+
+//----------------------------------------------------------------------------
+int* vtkImageColorViewer::GetSize()
+{
+ return this->RenderWindow->GetSize();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::GetSliceRange(int &min, int &max)
+{
+ vtkImageData *input = this->GetInput();
+ if (input)
+ {
+ input->UpdateInformation();
+ int *w_ext = input->GetWholeExtent();
+ min = w_ext[this->SliceOrientation * 2];
+ max = w_ext[this->SliceOrientation * 2 + 1];
+ }
+}
+
+//----------------------------------------------------------------------------
+int* vtkImageColorViewer::GetSliceRange()
+{
+ vtkImageData *input = this->GetInput();
+ if (input)
+ {
+ input->UpdateInformation();
+ return input->GetWholeExtent() + this->SliceOrientation * 2;
+ }
+ return NULL;
+}
+
+//----------------------------------------------------------------------------
+int vtkImageColorViewer::GetSliceMin()
+{
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ return range[0];
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+int vtkImageColorViewer::GetSliceMax()
+{
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ return range[1];
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetSlice(int slice)
+{
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ if (slice < range[0])
+ {
+ slice = range[0];
+ }
+ else if (slice > range[1])
+ {
+ slice = range[1];
+ }
+ }
+
+ if (this->Slice == slice)
+ {
+ return;
+ }
+
+ this->Slice = slice;
+ this->Modified();
+
+ this->UpdateDisplayExtent();
+ this->Render();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetSliceOrientation(int orientation)
+{
+ if (orientation < vtkImageColorViewer::SLICE_ORIENTATION_YZ ||
+ orientation > vtkImageColorViewer::SLICE_ORIENTATION_XY)
+ {
+ vtkErrorMacro("Error - invalid slice orientation " << orientation);
+ return;
+ }
+
+ if (this->SliceOrientation == orientation)
+ {
+ return;
+ }
+
+ this->SliceOrientation = orientation;
+
+ // Update the viewer
+
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
+ }
+
+ this->UpdateOrientation();
+ this->UpdateDisplayExtent();
+
+ if (this->Renderer && this->GetInput())
+ {
+ double scale = this->Renderer->GetActiveCamera()->GetParallelScale();
+ this->Renderer->ResetCamera();
+ this->Renderer->GetActiveCamera()->SetParallelScale(scale);
+ }
+
+ this->Render();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::UpdateOrientation()
+{
+ // Set the camera position
+
+ vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
+ if (cam)
+ {
+ switch (this->SliceOrientation)
+ {
+ case vtkImageColorViewer::SLICE_ORIENTATION_XY:
+ cam->SetFocalPoint(0,0,0);
+ cam->SetPosition(0,0,1); // -1 if medical ?
+ cam->SetViewUp(0,1,0);
+ break;
+
+ case vtkImageColorViewer::SLICE_ORIENTATION_XZ:
+ cam->SetFocalPoint(0,0,0);
+ cam->SetPosition(0,-1,0); // 1 if medical ?
+ cam->SetViewUp(0,0,1);
+ break;
+
+ case vtkImageColorViewer::SLICE_ORIENTATION_YZ:
+ cam->SetFocalPoint(0,0,0);
+ cam->SetPosition(1,0,0); // -1 if medical ?
+ cam->SetViewUp(0,0,1);
+ break;
+ }
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::UpdateDisplayExtent()
+{
+ vtkImageData *input = this->GetInput();
+ if (!input || !this->ImageActor)
+ {
+ return;
+ }
+
+ input->UpdateInformation();
+ int *w_ext = input->GetWholeExtent();
+
+ // Is the slice in range ? If not, fix it
+
+ int slice_min = w_ext[this->SliceOrientation * 2];
+ int slice_max = w_ext[this->SliceOrientation * 2 + 1];
+ if (this->Slice < slice_min || this->Slice > slice_max)
+ {
+ this->Slice = static_cast<int>((slice_min + slice_max) * 0.5);
+ }
+
+ // Set the image actor
+
+ switch (this->SliceOrientation)
+ {
+ case vtkImageColorViewer::SLICE_ORIENTATION_XY:
+ this->ImageActor->SetDisplayExtent(
+ w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice);
+ break;
+
+ case vtkImageColorViewer::SLICE_ORIENTATION_XZ:
+ this->ImageActor->SetDisplayExtent(
+ w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5]);
+ break;
+
+ case vtkImageColorViewer::SLICE_ORIENTATION_YZ:
+ this->ImageActor->SetDisplayExtent(
+ this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5]);
+ break;
+ }
+
+ // Figure out the correct clipping range
+
+ if (this->Renderer)
+ {
+ if (this->InteractorStyle &&
+ this->InteractorStyle->GetAutoAdjustCameraClippingRange())
+ {
+ this->Renderer->ResetCameraClippingRange();
+ }
+ else
+ {
+ vtkCamera *cam = this->Renderer->GetActiveCamera();
+ if (cam)
+ {
+ double bounds[6];
+ this->ImageActor->GetBounds(bounds);
+ double spos = (double)bounds[this->SliceOrientation * 2];
+ double cpos = (double)cam->GetPosition()[this->SliceOrientation];
+ double range = fabs(spos - cpos);
+ double *spacing = input->GetSpacing();
+ double avg_spacing =
+ ((double)spacing[0] + (double)spacing[1] + (double)spacing[2]) / 3.0;
+ cam->SetClippingRange(
+ range - avg_spacing * 3.0, range + avg_spacing * 3.0);
+ }
+ }
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetPosition(int a,int b)
+{
+ this->RenderWindow->SetPosition(a, b);
+}
+
+//----------------------------------------------------------------------------
+int* vtkImageColorViewer::GetPosition()
+{
+ return this->RenderWindow->GetPosition();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetDisplayId(void *a)
+{
+ this->RenderWindow->SetDisplayId(a);
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetWindowId(void *a)
+{
+ this->RenderWindow->SetWindowId(a);
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetParentId(void *a)
+{
+ this->RenderWindow->SetParentId(a);
+}
+
+//----------------------------------------------------------------------------
+double vtkImageColorViewer::GetColorWindow()
+{
+ return this->WindowLevel->GetWindow();
+}
+
+//----------------------------------------------------------------------------
+double vtkImageColorViewer::GetColorLevel()
+{
+ return this->WindowLevel->GetLevel();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetColorWindow(double s)
+{
+ this->WindowLevel->SetWindow(s);
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetColorLevel(double s)
+{
+ this->WindowLevel->SetLevel(s);
+}
+
+//----------------------------------------------------------------------------
+class vtkImageColorViewerCallback : public vtkCommand
+{
+public:
+ static vtkImageColorViewerCallback *New() { return new vtkImageColorViewerCallback; }
+
+ void Execute(vtkObject *caller,
+ unsigned long event,
+ void *vtkNotUsed(callData))
+ {
+ if (this->IV->GetInput() == NULL)
+ {
+ return;
+ }
+
+ // Reset
+
+ if (event == vtkCommand::ResetWindowLevelEvent)
+ {
+ this->IV->GetInput()->UpdateInformation();
+ this->IV->GetInput()->SetUpdateExtent
+ (this->IV->GetInput()->GetWholeExtent());
+ this->IV->GetInput()->Update();
+ double *range = this->IV->GetInput()->GetScalarRange();
+ this->IV->SetColorWindow(range[1] - range[0]);
+ this->IV->SetColorLevel(0.5 * (range[1] + range[0]));
+ this->IV->Render();
+ return;
+ }
+
+ // Start
+
+ if (event == vtkCommand::StartWindowLevelEvent)
+ {
+ this->InitialWindow = this->IV->GetColorWindow();
+ this->InitialLevel = this->IV->GetColorLevel();
+ return;
+ }
+
+ // Adjust the window level here
+
+ vtkInteractorStyleImage *isi =
+ static_cast<vtkInteractorStyleImage *>(caller);
+
+ int *size = this->IV->GetRenderWindow()->GetSize();
+ double window = this->InitialWindow;
+ double level = this->InitialLevel;
+
+ // Compute normalized delta
+
+ double dx = 4.0 *
+ (isi->GetWindowLevelCurrentPosition()[0] -
+ isi->GetWindowLevelStartPosition()[0]) / size[0];
+ double dy = 4.0 *
+ (isi->GetWindowLevelStartPosition()[1] -
+ isi->GetWindowLevelCurrentPosition()[1]) / size[1];
+
+ // Scale by current values
+
+ if (fabs(window) > 0.01)
+ {
+ dx = dx * window;
+ }
+ else
+ {
+ dx = dx * (window < 0 ? -0.01 : 0.01);
+ }
+ if (fabs(level) > 0.01)
+ {
+ dy = dy * level;
+ }
+ else
+ {
+ dy = dy * (level < 0 ? -0.01 : 0.01);
+ }
+
+ // Abs so that direction does not flip
+
+ if (window < 0.0)
+ {
+ dx = -1*dx;
+ }
+ if (level < 0.0)
+ {
+ dy = -1*dy;
+ }
+
+ // Compute new window level
+
+ double newWindow = dx + window;
+ double newLevel;
+ newLevel = level - dy;
+
+ // Stay away from zero and really
+
+ if (fabs(newWindow) < 0.01)
+ {
+ newWindow = 0.01*(newWindow < 0 ? -1 : 1);
+ }
+ if (fabs(newLevel) < 0.01)
+ {
+ newLevel = 0.01*(newLevel < 0 ? -1 : 1);
+ }
+
+ this->IV->SetColorWindow(newWindow);
+ this->IV->SetColorLevel(newLevel);
+ this->IV->Render();
+ }
+
+ vtkImageColorViewer *IV;
+ double InitialWindow;
+ double InitialLevel;
+};
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::InstallPipeline()
+{
+ if (this->RenderWindow && this->Renderer)
+ {
+ this->RenderWindow->AddRenderer(this->Renderer);
+ }
+
+ if (this->Interactor)
+ {
+ if (!this->InteractorStyle)
+ {
+ this->InteractorStyle = vtkInteractorStyleImage::New();
+ vtkImageColorViewerCallback *cbk = vtkImageColorViewerCallback::New();
+ cbk->IV = this;
+ this->InteractorStyle->AddObserver(
+ vtkCommand::WindowLevelEvent, cbk);
+ this->InteractorStyle->AddObserver(
+ vtkCommand::StartWindowLevelEvent, cbk);
+ this->InteractorStyle->AddObserver(
+ vtkCommand::ResetWindowLevelEvent, cbk);
+ cbk->Delete();
+ }
+
+ this->Interactor->SetInteractorStyle(this->InteractorStyle);
+ this->Interactor->SetRenderWindow(this->RenderWindow);
+ }
+
+ if (this->Renderer && this->ImageActor)
+ {
+ this->Renderer->AddViewProp(this->ImageActor);
+ }
+
+ if (this->ImageActor && this->WindowLevel)
+ {
+ this->ImageActor->SetInput(this->WindowLevel->GetOutput());
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::UnInstallPipeline()
+{
+ if (this->ImageActor)
+ {
+ this->ImageActor->SetInput(NULL);
+ }
+
+ if (this->Renderer && this->ImageActor)
+ {
+ this->Renderer->RemoveViewProp(this->ImageActor);
+ }
+
+ if (this->RenderWindow && this->Renderer)
+ {
+ this->RenderWindow->RemoveRenderer(this->Renderer);
+ }
+
+ if (this->Interactor)
+ {
+ this->Interactor->SetInteractorStyle(NULL);
+ this->Interactor->SetRenderWindow(NULL);
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::Render()
+{
+ if (this->FirstRender)
+ {
+ // Initialize the size if not set yet
+
+ vtkImageData *input = this->GetInput();
+ if (this->RenderWindow->GetSize()[0] == 0 && input)
+ {
+ input->UpdateInformation();
+ int *w_ext = input->GetWholeExtent();
+ int xs = 0, ys = 0;
+
+ switch (this->SliceOrientation)
+ {
+ case vtkImageColorViewer::SLICE_ORIENTATION_XY:
+ default:
+ xs = w_ext[1] - w_ext[0] + 1;
+ ys = w_ext[3] - w_ext[2] + 1;
+ break;
+
+ case vtkImageColorViewer::SLICE_ORIENTATION_XZ:
+ xs = w_ext[1] - w_ext[0] + 1;
+ ys = w_ext[5] - w_ext[4] + 1;
+ break;
+
+ case vtkImageColorViewer::SLICE_ORIENTATION_YZ:
+ xs = w_ext[3] - w_ext[2] + 1;
+ ys = w_ext[5] - w_ext[4] + 1;
+ break;
+ }
+
+ // if it would be smaller than 150 by 100 then limit to 150 by 100
+ this->RenderWindow->SetSize(
+ xs < 150 ? 150 : xs, ys < 100 ? 100 : ys);
+
+ if (this->Renderer)
+ {
+ this->Renderer->ResetCamera();
+ this->Renderer->GetActiveCamera()->SetParallelScale(
+ xs < 150 ? 75 : (xs - 1 ) / 2.0);
+ }
+ this->FirstRender = 0;
+ }
+ }
+ if (this->GetInput())
+ {
+ this->RenderWindow->Render();
+ }
+}
+
+//----------------------------------------------------------------------------
+const char* vtkImageColorViewer::GetWindowName()
+{
+ return this->RenderWindow->GetWindowName();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetOffScreenRendering(int i)
+{
+ this->RenderWindow->SetOffScreenRendering(i);
+}
+
+//----------------------------------------------------------------------------
+int vtkImageColorViewer::GetOffScreenRendering()
+{
+ return this->RenderWindow->GetOffScreenRendering();
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetInput(vtkImageData *in)
+{
+ this->WindowLevel->SetInput(in);
+ this->UpdateDisplayExtent();
+}
+//----------------------------------------------------------------------------
+vtkImageData* vtkImageColorViewer::GetInput()
+{
+ return vtkImageData::SafeDownCast(this->WindowLevel->GetInput());
+}
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::SetInputConnection(vtkAlgorithmOutput* input)
+{
+ this->WindowLevel->SetInputConnection(input);
+ this->UpdateDisplayExtent();
+};
+
+//----------------------------------------------------------------------------
+#ifndef VTK_LEGACY_REMOVE
+int vtkImageColorViewer::GetWholeZMin()
+{
+ VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::GetWholeZMin, "VTK 5.0",
+ vtkImageColorViewer::GetSliceMin);
+ return this->GetSliceMin();
+}
+int vtkImageColorViewer::GetWholeZMax()
+{
+ VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::GetWholeZMax, "VTK 5.0",
+ vtkImageColorViewer::GetSliceMax);
+ return this->GetSliceMax();
+}
+int vtkImageColorViewer::GetZSlice()
+{
+ VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::GetZSlice, "VTK 5.0",
+ vtkImageColorViewer::GetSlice);
+ return this->GetSlice();
+}
+void vtkImageColorViewer::SetZSlice(int s)
+{
+ VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::SetZSlice, "VTK 5.0",
+ vtkImageColorViewer::SetSlice);
+ this->SetSlice(s);
+}
+#endif
+
+//----------------------------------------------------------------------------
+void vtkImageColorViewer::PrintSelf(ostream& os, vtkIndent indent)
+{
+ this->Superclass::PrintSelf(os, indent);
+
+ os << indent << "RenderWindow:\n";
+ this->RenderWindow->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "Renderer:\n";
+ this->Renderer->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "ImageActor:\n";
+ this->ImageActor->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "WindowLevel:\n" << endl;
+ this->WindowLevel->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "Slice: " << this->Slice << endl;
+ os << indent << "SliceOrientation: " << this->SliceOrientation << endl;
+ os << indent << "InteractorStyle: " << endl;
+ if (this->InteractorStyle)
+ {
+ os << "\n";
+ this->InteractorStyle->PrintSelf(os,indent.GetNextIndent());
+ }
+ else
+ {
+ os << "None";
+ }
+}
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile: vtkImageColorViewer.h,v $
+
+ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
+
+=========================================================================*/
+// .NAME vtkImageColorViewer - Display a 2D image.
+// .SECTION Description
+// vtkImageColorViewer is a convenience class for displaying a 2D image. It
+// packages up the functionality found in vtkRenderWindow, vtkRenderer,
+// vtkImageActor and vtkImageMapToWindowLevelColors into a single easy to use
+// class. This class also creates an image interactor style
+// (vtkInteractorStyleImage) that allows zooming and panning of images, and
+// supports interactive window/level operations on the image. Note that
+// vtkImageColorViewer is simply a wrapper around these classes.
+//
+// vtkImageColorViewer uses the 3D rendering and texture mapping engine
+// to draw an image on a plane. This allows for rapid rendering,
+// zooming, and panning. The image is placed in the 3D scene at a
+// depth based on the z-coordinate of the particular image slice. Each
+// call to SetSlice() changes the image data (slice) displayed AND
+// changes the depth of the displayed slice in the 3D scene. This can
+// be controlled by the AutoAdjustCameraClippingRange ivar of the
+// InteractorStyle member.
+//
+// It is possible to mix images and geometry, using the methods:
+//
+// viewer->SetInput( myImage );
+// viewer->GetRenderer()->AddActor( myActor );
+//
+// This can be used to annotate an image with a PolyData of "edges" or
+// or highlight sections of an image or display a 3D isosurface
+// with a slice from the volume, etc. Any portions of your geometry
+// that are in front of the displayed slice will be visible; any
+// portions of your geometry that are behind the displayed slice will
+// be obscured. A more general framework (with respect to viewing
+// direction) for achieving this effect is provided by the
+// vtkImagePlaneWidget .
+//
+// Note that pressing 'r' will reset the window/level and pressing
+// shift+'r' or control+'r' will reset the camera.
+//
+// .SECTION See Also
+// vtkRenderWindow vtkRenderer vtkImageActor vtkImageMapToWindowLevelColors
+
+#ifndef __vtkImageColorViewer_h
+#define __vtkImageColorViewer_h
+
+#include "vtkObject.h"
+
+class vtkAlgorithmOutput;
+class vtkImageActor;
+class vtkImageData;
+class vtkImageMapToWindowLevelColors2;
+class vtkInteractorStyleImage;
+class vtkRenderWindow;
+class vtkRenderer;
+class vtkRenderWindowInteractor;
+
+class VTK_RENDERING_EXPORT vtkImageColorViewer : public vtkObject
+{
+public:
+ static vtkImageColorViewer *New();
+ vtkTypeRevisionMacro(vtkImageColorViewer,vtkObject);
+ void PrintSelf(ostream& os, vtkIndent indent);
+
+ // Description:
+ // Get the name of rendering window.
+ virtual const char *GetWindowName();
+
+ // Description:
+ // Render the resulting image.
+ virtual void Render(void);
+
+ // Description:
+ // Set/Get the input image to the viewer.
+ virtual void SetInput(vtkImageData *in);
+ virtual vtkImageData *GetInput();
+ virtual void SetInputConnection(vtkAlgorithmOutput* input);
+
+ // Description:
+ // Set/get the slice orientation
+ //BTX
+ enum
+ {
+ SLICE_ORIENTATION_YZ = 0,
+ SLICE_ORIENTATION_XZ = 1,
+ SLICE_ORIENTATION_XY = 2
+ };
+ //ETX
+ vtkGetMacro(SliceOrientation, int);
+ virtual void SetSliceOrientation(int orientation);
+ virtual void SetSliceOrientationToXY()
+ { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_XY); };
+ virtual void SetSliceOrientationToYZ()
+ { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_YZ); };
+ virtual void SetSliceOrientationToXZ()
+ { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_XZ); };
+
+ // Description:
+ // Set/Get the current slice to display (depending on the orientation
+ // this can be in X, Y or Z).
+ vtkGetMacro(Slice, int);
+ virtual void SetSlice(int s);
+
+ // Description:
+ // Update the display extent manually so that the proper slice for the
+ // given orientation is displayed. It will also try to set a
+ // reasonable camera clipping range.
+ // This method is called automatically when the Input is changed, but
+ // most of the time the input of this class is likely to remain the same,
+ // i.e. connected to the output of a filter, or an image reader. When the
+ // input of this filter or reader itself is changed, an error message might
+ // be displayed since the current display extent is probably outside
+ // the new whole extent. Calling this method will ensure that the display
+ // extent is reset properly.
+ virtual void UpdateDisplayExtent();
+
+ // Description:
+ // Return the minimum and maximum slice values (depending on the orientation
+ // this can be in X, Y or Z).
+ virtual int GetSliceMin();
+ virtual int GetSliceMax();
+ virtual void GetSliceRange(int range[2])
+ { this->GetSliceRange(range[0], range[1]); }
+ virtual void GetSliceRange(int &min, int &max);
+ virtual int* GetSliceRange();
+
+ // Description:
+ // Set window and level for mapping pixels to colors.
+ virtual double GetColorWindow();
+ virtual double GetColorLevel();
+ virtual void SetColorWindow(double s);
+ virtual void SetColorLevel(double s);
+
+ // Description:
+ // These are here when using a Tk window.
+ virtual void SetDisplayId(void *a);
+ virtual void SetWindowId(void *a);
+ virtual void SetParentId(void *a);
+
+ // Description:
+ // Set/Get the position in screen coordinates of the rendering window.
+ virtual int* GetPosition();
+ virtual void SetPosition(int a,int b);
+ virtual void SetPosition(int a[2]) { this->SetPosition(a[0],a[1]); }
+
+ // Description:
+ // Set/Get the size of the window in screen coordinates in pixels.
+ virtual int* GetSize();
+ virtual void SetSize(int a, int b);
+ virtual void SetSize(int a[2]) { this->SetSize(a[0],a[1]); }
+
+ // Description:
+ // Get the internal render window, renderer, image actor, and
+ // image map instances.
+ vtkGetObjectMacro(RenderWindow,vtkRenderWindow);
+ vtkGetObjectMacro(Renderer, vtkRenderer);
+ vtkGetObjectMacro(ImageActor,vtkImageActor);
+ vtkGetObjectMacro(WindowLevel,vtkImageMapToWindowLevelColors2);
+ vtkGetObjectMacro(InteractorStyle,vtkInteractorStyleImage);
+
+ // Description:
+ // Set your own renderwindow and renderer
+ virtual void SetRenderWindow(vtkRenderWindow *arg);
+ virtual void SetRenderer(vtkRenderer *arg);
+
+ // Description:
+ // Attach an interactor for the internal render window.
+ virtual void SetupInteractor(vtkRenderWindowInteractor*);
+
+ // Description:
+ // Create a window in memory instead of on the screen. This may not
+ // be supported for every type of window and on some windows you may
+ // need to invoke this prior to the first render.
+ virtual void SetOffScreenRendering(int);
+ virtual int GetOffScreenRendering();
+ vtkBooleanMacro(OffScreenRendering,int);
+
+ // Description:
+ // @deprecated Replaced by vtkImageColorViewer::GetSliceMin() as of VTK 5.0.
+ VTK_LEGACY(int GetWholeZMin());
+
+ // Description:
+ // @deprecated Replaced by vtkImageColorViewer::GetSliceMax() as of VTK 5.0.
+ VTK_LEGACY(int GetWholeZMax());
+
+ // Description:
+ // @deprecated Replaced by vtkImageColorViewer::GetSlice() as of VTK 5.0.
+ VTK_LEGACY(int GetZSlice());
+
+ // Description:
+ // @deprecated Replaced by vtkImageColorViewer::SetSlice() as of VTK 5.0.
+ VTK_LEGACY(void SetZSlice(int));
+
+protected:
+ vtkImageColorViewer();
+ ~vtkImageColorViewer();
+
+ virtual void InstallPipeline();
+ virtual void UnInstallPipeline();
+
+ vtkImageMapToWindowLevelColors2 *WindowLevel;
+ vtkRenderWindow *RenderWindow;
+ vtkRenderer *Renderer;
+ vtkImageActor *ImageActor;
+ vtkRenderWindowInteractor *Interactor;
+ vtkInteractorStyleImage *InteractorStyle;
+
+ int SliceOrientation;
+ int FirstRender;
+ int Slice;
+
+ virtual void UpdateOrientation();
+
+private:
+ vtkImageColorViewer(const vtkImageColorViewer&); // Not implemented.
+ void operator=(const vtkImageColorViewer&); // Not implemented.
+};
+
+#endif
+
+
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile: vtkImageMapToWindowLevelColors2.cxx,v $
+
+ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
+
+=========================================================================*/
+#include "vtkImageMapToWindowLevelColors2.h"
+
+#include "vtkDataArray.h"
+#include "vtkImageData.h"
+#include "vtkInformation.h"
+#include "vtkInformationVector.h"
+#include "vtkObjectFactory.h"
+#include "vtkScalarsToColors.h"
+#include "vtkPointData.h"
+
+vtkCxxRevisionMacro(vtkImageMapToWindowLevelColors2, "$Revision: 1.1 $");
+vtkStandardNewMacro(vtkImageMapToWindowLevelColors2);
+
+// Constructor sets default values
+vtkImageMapToWindowLevelColors2::vtkImageMapToWindowLevelColors2()
+{
+ this->Window = 255;
+ this->Level = 127.5;
+}
+
+vtkImageMapToWindowLevelColors2::~vtkImageMapToWindowLevelColors2()
+{
+}
+
+//----------------------------------------------------------------------------
+// This method checks to see if we can simply reference the input data
+int vtkImageMapToWindowLevelColors2::RequestData(
+ vtkInformation *request,
+ vtkInformationVector **inputVector,
+ vtkInformationVector *outputVector)
+{
+ vtkInformation *outInfo = outputVector->GetInformationObject(0);
+ vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
+
+ vtkImageData *outData = vtkImageData::SafeDownCast(
+ outInfo->Get(vtkDataObject::DATA_OBJECT()));
+ vtkImageData *inData = vtkImageData::SafeDownCast(
+ inInfo->Get(vtkDataObject::DATA_OBJECT()));
+
+ // If LookupTable is null and window / level produces no change,
+ // then just pass the data
+ if (this->LookupTable == NULL &&
+ (inData->GetScalarType() == VTK_UNSIGNED_CHAR &&
+ this->Window == 255 && this->Level == 127.5))
+ {
+ vtkDebugMacro("ExecuteData: LookupTable not set, "\
+ "Window / Level at default, "\
+ "passing input to output.");
+
+ outData->SetExtent(inData->GetExtent());
+ outData->GetPointData()->PassData(inData->GetPointData());
+ this->DataWasPassed = 1;
+ }
+ else
+ // normal behaviour - skip up a level since we don't want to
+ // call the superclasses ExecuteData - it would pass the data if there
+ // is no lookup table even if there is a window / level - wrong
+ // behavior.
+ {
+ if (this->DataWasPassed)
+ {
+ outData->GetPointData()->SetScalars(NULL);
+ this->DataWasPassed = 0;
+ }
+
+ return this->vtkThreadedImageAlgorithm::RequestData(request, inputVector,
+ outputVector);
+ }
+
+ return 1;
+}
+
+//----------------------------------------------------------------------------
+int vtkImageMapToWindowLevelColors2::RequestInformation (
+ vtkInformation *vtkNotUsed(request),
+ vtkInformationVector **inputVector,
+ vtkInformationVector *outputVector)
+{
+ vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
+ vtkInformation *outInfo = outputVector->GetInformationObject(0);
+
+ vtkInformation *inScalarInfo =
+ vtkDataObject::GetActiveFieldInformation(inInfo,
+ vtkDataObject::FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS);
+ if (!inScalarInfo)
+ {
+ vtkErrorMacro("Missing scalar field on input information!");
+ return 0;
+ }
+
+ // If LookupTable is null and window / level produces no change,
+ // then the data will be passed
+ if ( this->LookupTable == NULL &&
+ (inScalarInfo->Get(vtkDataObject::FIELD_ARRAY_TYPE()) ==
+ VTK_UNSIGNED_CHAR &&
+ this->Window == 255 && this->Level == 127.5) )
+ {
+ if (inScalarInfo->Get(vtkDataObject::FIELD_ARRAY_TYPE()) !=
+ VTK_UNSIGNED_CHAR)
+ {
+ vtkErrorMacro("ExecuteInformation: No LookupTable was set and input data is not VTK_UNSIGNED_CHAR!");
+ }
+ else
+ {
+ // no lookup table, pass the input if it was UNSIGNED_CHAR
+ vtkDataObject::SetPointDataActiveScalarInfo
+ (outInfo, VTK_UNSIGNED_CHAR,
+ inScalarInfo->Get(vtkDataObject::FIELD_NUMBER_OF_COMPONENTS()));
+ }
+ }
+ else // the lookup table was set or window / level produces a change
+ {
+ int numComponents = 4;
+ switch (this->OutputFormat)
+ {
+ case VTK_RGBA:
+ numComponents = 4;
+ break;
+ case VTK_RGB:
+ numComponents = 3;
+ break;
+ case VTK_LUMINANCE_ALPHA:
+ numComponents = 2;
+ break;
+ case VTK_LUMINANCE:
+ numComponents = 1;
+ break;
+ default:
+ vtkErrorMacro("ExecuteInformation: Unrecognized color format.");
+ break;
+ }
+ vtkDataObject::SetPointDataActiveScalarInfo(outInfo, VTK_UNSIGNED_CHAR, numComponents);
+ }
+
+ return 1;
+}
+
+/*
+ * This templated routine calculates effective lower and upper limits
+ * for a window of values of type T, lower and upper.
+ */
+template <class T>
+void vtkImageMapToWindowLevelClamps ( vtkImageData *data, double w,
+ double l, T& lower, T& upper,
+ unsigned char &lower_val,
+ unsigned char &upper_val)
+{
+ double f_lower, f_upper, f_lower_val, f_upper_val;
+ double adjustedLower, adjustedUpper;
+ double range[2];
+
+ data->GetPointData()->GetScalars()->GetDataTypeRange( range );
+
+ f_lower = l - fabs(w) / 2.0;
+ f_upper = f_lower + fabs(w);
+
+ // Set the correct lower value
+ if ( f_lower <= range[1])
+ {
+ if (f_lower >= range[0])
+ {
+ lower = (T) f_lower;
+ adjustedLower = f_lower;
+ }
+ else
+ {
+ lower = (T) range[0];
+ adjustedLower = range[0];
+ }
+ }
+ else
+ {
+ lower = (T) range[1];
+ adjustedLower = range[1];
+ }
+
+ // Set the correct upper value
+ if ( f_upper >= range[0])
+ {
+ if (f_upper <= range[1])
+ {
+ upper = (T) f_upper;
+ adjustedUpper = f_upper;
+ }
+ else
+ {
+ upper = (T) range[1];
+ adjustedUpper = range[1];
+ }
+ }
+ else
+ {
+ upper = (T) range [0];
+ adjustedUpper = range [0];
+ }
+
+ // now compute the lower and upper values
+ if (w >= 0)
+ {
+ f_lower_val = 255.0*(adjustedLower - f_lower)/w;
+ f_upper_val = 255.0*(adjustedUpper - f_lower)/w;
+ }
+ else
+ {
+ f_lower_val = 255.0 + 255.0*(adjustedLower - f_lower)/w;
+ f_upper_val = 255.0 + 255.0*(adjustedUpper - f_lower)/w;
+ }
+
+ if (f_upper_val > 255)
+ {
+ upper_val = 255;
+ }
+ else if (f_upper_val < 0)
+ {
+ upper_val = 0;
+ }
+ else
+ {
+ upper_val = (unsigned char)(f_upper_val);
+ }
+
+ if (f_lower_val > 255)
+ {
+ lower_val = 255;
+ }
+ else if (f_lower_val < 0)
+ {
+ lower_val = 0;
+ }
+ else
+ {
+ lower_val = (unsigned char)(f_lower_val);
+ }
+}
+
+//----------------------------------------------------------------------------
+// Small helper to do the clamp:
+template <typename T>
+void vtkClampHelper1(T* iptr, unsigned char *optr,
+ T lower, T upper,
+ unsigned char lower_val, unsigned char upper_val,
+ double shift, double scale)
+{
+ unsigned short ushort_val;
+ if (*iptr <= lower)
+ {
+ ushort_val = lower_val;
+ }
+ else if (*iptr >= upper)
+ {
+ ushort_val = upper_val;
+ }
+ else
+ {
+ ushort_val = (unsigned char) ((*iptr + shift)*scale);
+ }
+ *optr = (unsigned char)((*optr * ushort_val) >> 8);
+}
+
+//----------------------------------------------------------------------------
+template <typename T>
+void vtkClampHelper2(T* iptr, unsigned char *optr,
+ T lower, T upper,
+ unsigned char lower_val, unsigned char upper_val,
+ double shift, double scale)
+{
+ unsigned char result_val;
+ if (*iptr <= lower)
+ {
+ result_val = lower_val;
+ }
+ else if (*iptr >= upper)
+ {
+ result_val = upper_val;
+ }
+ else
+ {
+ result_val = (unsigned char) ((*iptr + shift)*scale);
+ }
+ *optr = result_val;
+}
+
+//----------------------------------------------------------------------------
+// This non-templated function executes the filter for any type of data.
+template <class T>
+void vtkImageMapToWindowLevelColors2Execute(
+ vtkImageMapToWindowLevelColors2 *self,
+ vtkImageData *inData, T *inPtr,
+ vtkImageData *outData,
+ unsigned char *outPtr,
+ int outExt[6], int id)
+{
+ int idxX, idxY, idxZ;
+ int extX, extY, extZ;
+ vtkIdType inIncX, inIncY, inIncZ;
+ vtkIdType outIncX, outIncY, outIncZ;
+ unsigned long count = 0;
+ unsigned long target;
+ int dataType = inData->GetScalarType();
+ int numberOfComponents,numberOfOutputComponents,outputFormat;
+ int rowLength;
+ vtkScalarsToColors *lookupTable = self->GetLookupTable();
+ unsigned char *outPtr1;
+ T *inPtr1;
+ unsigned char *optr;
+ T *iptr;
+ double shift = self->GetWindow() / 2.0 - self->GetLevel();
+ double scale = 255.0 / self->GetWindow();
+
+ T lower, upper;
+ unsigned char lower_val, upper_val;
+ vtkImageMapToWindowLevelClamps( inData, self->GetWindow(),
+ self->GetLevel(),
+ lower, upper, lower_val, upper_val );
+
+ // find the region to loop over
+ extX = outExt[1] - outExt[0] + 1;
+ extY = outExt[3] - outExt[2] + 1;
+ extZ = outExt[5] - outExt[4] + 1;
+
+ target = (unsigned long)(extZ*extY/50.0);
+ target++;
+
+ // Get increments to march through data
+ inData->GetContinuousIncrements(outExt, inIncX, inIncY, inIncZ);
+
+ outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ);
+ numberOfComponents = inData->GetNumberOfScalarComponents();
+ numberOfOutputComponents = outData->GetNumberOfScalarComponents();
+ outputFormat = self->GetOutputFormat();
+
+ rowLength = extX*numberOfComponents;
+
+ // Loop through output pixels
+ outPtr1 = outPtr;
+ inPtr1 = inPtr;
+ for (idxZ = 0; idxZ < extZ; idxZ++)
+ {
+ for (idxY = 0; !self->AbortExecute && idxY < extY; idxY++)
+ {
+ if (!id)
+ {
+ if (!(count%target))
+ {
+ self->UpdateProgress(count/(50.0*target));
+ }
+ count++;
+ }
+
+ iptr = inPtr1;
+ optr = outPtr1;
+
+ if ( lookupTable )
+ {
+ lookupTable->MapScalarsThroughTable2(inPtr1,(unsigned char *)outPtr1,
+ dataType,extX,numberOfComponents,
+ outputFormat);
+
+ for (idxX = 0; idxX < extX; idxX++)
+ {
+ vtkClampHelper1<T>(iptr,optr,lower,upper,lower_val,upper_val,shift,scale);
+ switch (outputFormat)
+ {
+ case VTK_RGBA:
+ vtkClampHelper1<T>(iptr+1,optr+1,lower,upper,lower_val,upper_val,shift,scale);
+ vtkClampHelper1<T>(iptr+2,optr+2,lower,upper,lower_val,upper_val,shift,scale);
+ *(optr+3) = 255;
+ break;
+ case VTK_RGB:
+ vtkClampHelper1<T>(iptr+1,optr+1,lower,upper,lower_val,upper_val,shift,scale);
+ vtkClampHelper1<T>(iptr+2,optr+2,lower,upper,lower_val,upper_val,shift,scale);
+ break;
+ case VTK_LUMINANCE_ALPHA:
+ *(optr+1) = 255;
+ break;
+ }
+ iptr += numberOfComponents;
+ optr += numberOfOutputComponents;
+ }
+ }
+ else
+ {
+ for (idxX = 0; idxX < extX; idxX++)
+ {
+ vtkClampHelper2<T>(iptr,optr,lower,upper,lower_val,upper_val,shift,scale);
+ switch (outputFormat)
+ {
+ case VTK_RGBA:
+ vtkClampHelper2<T>(iptr+1,optr+1,lower,upper,lower_val,upper_val,shift,scale);
+ vtkClampHelper2<T>(iptr+2,optr+2,lower,upper,lower_val,upper_val,shift,scale);
+ *(optr+3) = 255;
+ break;
+ case VTK_RGB:
+ vtkClampHelper2<T>(iptr+1,optr+1,lower,upper,lower_val,upper_val,shift,scale);
+ vtkClampHelper2<T>(iptr+2,optr+2,lower,upper,lower_val,upper_val,shift,scale);
+ break;
+ case VTK_LUMINANCE_ALPHA:
+ *(optr+1) = 255;
+ break;
+ }
+ iptr += numberOfComponents;
+ optr += numberOfOutputComponents;
+ }
+ }
+ outPtr1 += outIncY + extX*numberOfOutputComponents;
+ inPtr1 += inIncY + rowLength;
+ }
+ outPtr1 += outIncZ;
+ inPtr1 += inIncZ;
+ }
+}
+
+//----------------------------------------------------------------------------
+// This method is passed a input and output data, and executes the filter
+// algorithm to fill the output from the input.
+
+void vtkImageMapToWindowLevelColors2::ThreadedRequestData(
+ vtkInformation *vtkNotUsed(request),
+ vtkInformationVector **vtkNotUsed(inputVector),
+ vtkInformationVector *vtkNotUsed(outputVector),
+ vtkImageData ***inData,
+ vtkImageData **outData,
+ int outExt[6], int id)
+{
+ void *inPtr = inData[0][0]->GetScalarPointerForExtent(outExt);
+ void *outPtr = outData[0]->GetScalarPointerForExtent(outExt);
+
+ switch (inData[0][0]->GetScalarType())
+ {
+ vtkTemplateMacro(
+ vtkImageMapToWindowLevelColors2Execute( this,
+ inData[0][0],
+ (VTK_TT *)(inPtr),
+ outData[0],
+ (unsigned char *)(outPtr),
+ outExt,
+ id));
+ default:
+ vtkErrorMacro(<< "Execute: Unknown ScalarType");
+ return;
+ }
+}
+
+//----------------------------------------------------------------------------
+void vtkImageMapToWindowLevelColors2::PrintSelf(ostream& os, vtkIndent indent)
+{
+ this->Superclass::PrintSelf(os,indent);
+
+ os << indent << "Window: " << this->Window << endl;
+ os << indent << "Level: " << this->Level << endl;
+}
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile: vtkImageMapToWindowLevelColors2.h,v $
+
+ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
+
+=========================================================================*/
+// .NAME vtkImageMapToWindowLevelColors2 - map the input image through a lookup table and window / level it
+// .SECTION Description
+// The vtkImageMapToWindowLevelColors2 filter will take an input image of any
+// valid scalar type, and map the first component of the image through a
+// lookup table. This resulting color will be modulated with value obtained
+// by a window / level operation. The result is an image of type
+// VTK_UNSIGNED_CHAR. If the lookup table is not set, or is set to NULL, then
+// the input data will be passed through if it is already of type
+// UNSIGNED_CHAR.
+//
+// .SECTION See Also
+// vtkLookupTable vtkScalarsToColors
+
+#ifndef __vtkImageMapToWindowLevelColors2_h
+#define __vtkImageMapToWindowLevelColors2_h
+
+
+#include "vtkImageMapToColors.h"
+
+class VTK_IMAGING_EXPORT vtkImageMapToWindowLevelColors2 : public vtkImageMapToColors
+{
+public:
+ static vtkImageMapToWindowLevelColors2 *New();
+ vtkTypeRevisionMacro(vtkImageMapToWindowLevelColors2,vtkImageMapToColors);
+ void PrintSelf(ostream& os, vtkIndent indent);
+
+ // Description:
+ // Set / Get the Window to use -> modulation will be performed on the
+ // color based on (S - (L - W/2))/W where S is the scalar value, L is
+ // the level and W is the window.
+ vtkSetMacro( Window, double );
+ vtkGetMacro( Window, double );
+
+ // Description:
+ // Set / Get the Level to use -> modulation will be performed on the
+ // color based on (S - (L - W/2))/W where S is the scalar value, L is
+ // the level and W is the window.
+ vtkSetMacro( Level, double );
+ vtkGetMacro( Level, double );
+
+protected:
+ vtkImageMapToWindowLevelColors2();
+ ~vtkImageMapToWindowLevelColors2();
+
+ virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *);
+ void ThreadedRequestData(vtkInformation *request,
+ vtkInformationVector **inputVector,
+ vtkInformationVector *outputVector,
+ vtkImageData ***inData, vtkImageData **outData,
+ int extent[6], int id);
+ virtual int RequestData(vtkInformation *request,
+ vtkInformationVector **inputVector,
+ vtkInformationVector *outputVector);
+
+ double Window;
+ double Level;
+
+private:
+ vtkImageMapToWindowLevelColors2(const vtkImageMapToWindowLevelColors2&); // Not implemented.
+ void operator=(const vtkImageMapToWindowLevelColors2&); // Not implemented.
+};
+
+#endif
+
+
+
+
+
+
+