From 500bc2ff1c3fe51a9ce94324dee722fb2f7bfd36 Mon Sep 17 00:00:00 2001 From: Eduardo DAVILA Date: Tue, 27 Jun 2023 12:45:00 +0200 Subject: [PATCH] #3513 CleanMeshWithPatch --- bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) diff --git a/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx b/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx index df2080c..7b25875 100644 --- a/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx +++ b/bbtk_creaVtk_PKG/src/bbcreaVtkActor.cxx @@ -62,15 +62,14 @@ void Actor::Process() } // if Renderer }// bbGetInputIn } + //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Actor::bbUserSetDefaultValues() { - // SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX // Here we initialize the input 'In' to 0 - std::vector color; color.push_back(1); color.push_back(0); @@ -83,34 +82,30 @@ void Actor::bbUserSetDefaultValues() bbSetInputRenderer( NULL ); bbSetInputColor( color ); bbSetInputTransform( NULL ); - } + //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Actor::bbUserInitializeProcessing() { - // THE INITIALIZATION METHOD BODY : // Here does nothing // but this is where you should allocate the internal/output pointers -// if any - - +// if any } + //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== void Actor::bbUserFinalizeProcessing() { - // THE FINALIZATION METHOD BODY : // Here does nothing // but this is where you should desallocate the internal/output pointers // if any - -} } -// EO namespace bbcreaVtk + +} // EO namespace bbcreaVtk -- 2.45.1