From ac437c997d3759f21818447d8be6a2d466f8b5f1 Mon Sep 17 00:00:00 2001 From: davila Date: Tue, 6 May 2014 14:45:18 +0200 Subject: [PATCH] REMOVE --- bbtk/src/bbcreaMaracasVisuText2D.cxx | 95 ---------------------------- bbtk/src/bbcreaMaracasVisuText2D.h | 61 ------------------ 2 files changed, 156 deletions(-) delete mode 100644 bbtk/src/bbcreaMaracasVisuText2D.cxx delete mode 100644 bbtk/src/bbcreaMaracasVisuText2D.h diff --git a/bbtk/src/bbcreaMaracasVisuText2D.cxx b/bbtk/src/bbcreaMaracasVisuText2D.cxx deleted file mode 100644 index 94a9f3b..0000000 --- a/bbtk/src/bbcreaMaracasVisuText2D.cxx +++ /dev/null @@ -1,95 +0,0 @@ -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -#include "bbcreaMaracasVisuText2D.h" -#include "bbcreaMaracasVisuPackage.h" - -#include "vtkTextActor.h" -#include "vtkTextProperty.h" - - -namespace bbcreaMaracasVisu -{ - -BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,Text2D) -BBTK_BLACK_BOX_IMPLEMENTATION(Text2D,bbtk::AtomicBlackBox); -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -void Text2D::Process() -{ - -// THE MAIN PROCESSING METHOD BODY -// Here we simply set the input 'In' value to the output 'Out' -// And print out the output value -// INPUT/OUTPUT ACCESSORS ARE OF THE FORM : -// void bbSet{Input|Output}NAME(const TYPE&) -// const TYPE& bbGet{Input|Output}NAME() const -// Where : -// * NAME is the name of the input/output -// (the one provided in the attribute 'name' of the tag 'input') -// * TYPE is the C++ type of the input/output -// (the one provided in the attribute 'type' of the tag 'input') - -// bbSetOutputOut( bbGetInputIn() ); -// std::cout << "Output value = " <SetTextScaleModeToProp(); - textActor->SetDisplayPosition(90, 50); - textActor->SetInput("This is a sphere"); - - textActor->GetPosition2Coordinate()->SetCoordinateSystemToNormalizedViewport(); - textActor->GetPosition2Coordinate()->SetValue(0.6, 0.1); - - vtkTextProperty *tprop = textActor->GetTextProperty(); - tprop->SetFontSize(18); - tprop->SetFontFamilyToArial(); - tprop->SetJustificationToCentered(); - tprop->BoldOn(); - tprop->ItalicOn(); - tprop->ShadowOn(); - tprop->SetColor(0, 0, 1); - - bbGetInputRenderer()->AddActor2D(textActor); -} -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -void Text2D::bbUserSetDefaultValues() -{ - -// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX -// Here we initialize the input 'In' to 0 - bbSetInputIn(""); - -} -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -void Text2D::bbUserInitializeProcessing() -{ - -// THE INITIALIZATION METHOD BODY : -// Here does nothing -// but this is where you should allocate the internal/output pointers -// if any - - -} -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -void Text2D::bbUserFinalizeProcessing() -{ - -// THE FINALIZATION METHOD BODY : -// Here does nothing -// but this is where you should desallocate the internal/output pointers -// if any - -} -} -// EO namespace bbcreaMaracasVisu - - diff --git a/bbtk/src/bbcreaMaracasVisuText2D.h b/bbtk/src/bbcreaMaracasVisuText2D.h deleted file mode 100644 index b984841..0000000 --- a/bbtk/src/bbcreaMaracasVisuText2D.h +++ /dev/null @@ -1,61 +0,0 @@ -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -#ifndef __bbcreaMaracasVisuText2D_h_INCLUDED__ -#define __bbcreaMaracasVisuText2D_h_INCLUDED__ -#include "bbcreaMaracasVisu_EXPORT.h" -#include "bbtkAtomicBlackBox.h" -#include "iostream" - -#include "vtkProp.h" -#include "vtkRenderer.h" - -namespace bbcreaMaracasVisu -{ - -class bbcreaMaracasVisu_EXPORT Text2D - : - public bbtk::AtomicBlackBox -{ - BBTK_BLACK_BOX_INTERFACE(Text2D,bbtk::AtomicBlackBox); -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== - BBTK_DECLARE_INPUT(In,std::string); - BBTK_DECLARE_INPUT(Renderer,vtkRenderer*); - BBTK_DECLARE_INPUT(X,double); - BBTK_DECLARE_INPUT(Y,double); - BBTK_DECLARE_INPUT(Z,double); - BBTK_DECLARE_INPUT(Opacity,double); - BBTK_DECLARE_OUTPUT( Out , vtkProp* ); - BBTK_PROCESS(Process); - void Process(); -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -}; - -BBTK_BEGIN_DESCRIBE_BLACK_BOX(Text2D,bbtk::AtomicBlackBox); - BBTK_NAME("Text2D"); - BBTK_AUTHOR("Info-Dev Creatis"); - BBTK_DESCRIPTION("No Description."); - BBTK_CATEGORY("empty"); - - BBTK_INPUT(Text2D,In,"Input text",std::string,""); - BBTK_INPUT(Text2D,Renderer,"Input text",vtkRenderer*,""); - BBTK_INPUT(Text2D,X,"Input text",double,""); - BBTK_INPUT(Text2D,Y,"Input text",double,""); - BBTK_INPUT(Text2D,Z,"Input text",double,""); - BBTK_INPUT(Text2D,Opacity,"Input text",double,""); - - BBTK_OUTPUT(Text2D,Out,"vtk Prop",vtkProp*,""); - -BBTK_END_DESCRIBE_BLACK_BOX(Text2D); -//===== -// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) -//===== -} -// EO namespace bbcreaMaracasVisu - -#endif // __bbcreaMaracasVisuText2D_h_INCLUDED__ - -- 2.47.1