--- /dev/null
+## Copyright (C) 2010-2012 Shai Ayal
+##
+## This file is part of Octave.
+##
+## Octave is free software; you can redistribute it and/or modify it
+## under the terms of the GNU General Public License as published by
+## the Free Software Foundation; either version 3 of the License, or (at
+## your option) any later version.
+##
+## Octave is distributed in the hope that it will be useful, but
+## WITHOUT ANY WARRANTY; without even the implied warranty of
+## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+## General Public License for more details.
+##
+## You should have received a copy of the GNU General Public License
+## along with Octave; see the file COPYING. If not, see
+## <http://www.gnu.org/licenses/>.
+
+## -*- texinfo -*-
+## @deftypefn {Function File} {[@var{x}, @var{y}, @var{buttons}] =} __fltk_ginput__ (@var{f}, @var{n})
+## Undocumented internal function.
+## @end deftypefn
+
+## This is ginput.m implementation for fltk.
+
+## FIXME -- Key presses cannot toggle menu items nor hotkey functionality
+## (grid, autoscale) during ginput!
+
+function [x, y, button] = __fltk_ginput__ (f, n = -1)
+
+ if (isempty (get (f, "currentaxes")))
+ error ("ginput: must have at least one axes");
+ endif
+
+ x = y = button = [];
+ ginput_aggregator (0, 0, 0, 0);
+
+ unwind_protect
+
+ orig_windowbuttondownfcn = get (f, "windowbuttondownfcn");
+ set (f, "windowbuttondownfcn", @ginput_windowbuttondownfcn);
+
+ orig_ginput_keypressfcn = get (f, "keypressfcn");
+ set (f, "keypressfcn", @ginput_keypressfcn);
+
+ while (true)
+ __fltk_redraw__ ();
+
+ ## Release CPU.
+ sleep (0.01);
+
+ [x, y, n0, button] = ginput_aggregator (-1, 0, 0, 0);
+ if (n0 == n || n0 < 0)
+ break;
+ endif
+ endwhile
+
+ unwind_protect_cleanup
+ set (f, "windowbuttondownfcn", orig_windowbuttondownfcn);
+ set (f, "keypressfcn", orig_ginput_keypressfcn);
+ end_unwind_protect
+
+endfunction
+
+function [x, y, n, button] = ginput_aggregator (mode, xn, yn, btn)
+ persistent x y n button;
+
+ if (mode == 0)
+ ## Initialize.
+ x = [];
+ y = [];
+ button = [];
+ n = 0;
+ elseif (mode == 1)
+ ## Accept mouse button or key press.
+ x = [x; xn];
+ y = [y; yn];
+ button = [button; btn];
+ n += 1;
+ elseif (mode == 2)
+ ## The end due to Enter.
+ n = -1;
+ endif
+endfunction
+
+function ginput_windowbuttondownfcn (src, data)
+ point = get (get (src,"currentaxes"), "currentpoint");
+ ## FIXME -- How to get the actual mouse button pressed (1,2,3) into
+ ## "button"?
+ button = 1;
+ ginput_aggregator (1, point(1,1), point(2,1), button);
+endfunction
+
+function ginput_keypressfcn (src, evt)
+ point = get (get (src, "currentaxes"), "currentpoint");
+ ## FIXME -- use evt.Key or evt.Character?
+ key = evt.Key;
+ if (key == 10)
+ ## Enter key.
+ ginput_aggregator (2, point(1,1), point(2,1), key);
+ else
+ ginput_aggregator (1, point(1,1), point(2,1), key);
+ endif
+endfunction
+