--- /dev/null
+## Copyright (C) 2002 Etienne Grossmann <etienne@egdn.net>
+##
+## This program is free software; you can redistribute it and/or modify it under
+## the terms of the GNU General Public License as published by the Free Software
+## Foundation; either version 3 of the License, or (at your option) any later
+## version.
+##
+## This program is distributed in the hope that it will be useful, but WITHOUT
+## ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+## FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+## details.
+##
+## You should have received a copy of the GNU General Public License along with
+## this program; if not, see <http://www.gnu.org/licenses/>.
+
+## y = bound_convex(d,h,x,pad=0)
+##
+## y : 3xQ : Corners that define the convex hull of the projection of x
+## in the plane d*y == v. The corners are sorted.
+##
+
+## Author: Etienne Grossmann <etienne@egdn.net>
+
+function y = bound_convex(d,h,x,pad)
+
+if nargin<4, pad = 0 ; end
+
+d = d(:)' ;
+
+P = size(x,2) ;
+prudent = 1;
+
+## I don't really care if I'm not given coplanar points
+##
+# if prudent && any(abs(d*x-h)>10*eps),
+# printf("bound_convex : Points are not on plane (max dist=%8.4g\n",...
+# max(abs(d*x-h)));
+# keyboard
+# end
+
+## Project x to plane { y | d'*y = h }
+nd = norm(d);
+h ./= nd;
+d ./= nd;
+
+p = (v*d)*ones(1,P);
+
+x -= d'*d*(x-p) ;
+
+## x = proplan (x,d,h);
+
+c = mean(x')'*ones(1,P);
+xc = x-c ;
+
+ext = zeros(1,P); # Extremal points
+
+nuld = null(d);
+px = nuld'*xc; # Project on 2D
+[chx,ich] = chull (px); # Find 2D convex hull
+ext(ich) = 1;
+## keyboard
+# for i = 1:P,
+
+# [dum,jj] = max( xc(:,i)'*xc ) ;
+# ext(jj) = 1 ;
+# [dum,jj] = min( xc(:,i)'*xc ) ;
+# ext(jj) = 1 ;
+# end
+
+y = xc(:,find(ext)) ;
+
+norms = sqrt( sum( y.^2 ) );
+
+if any(norms==0),
+ printf("bound_convex : Points project to line\n") ;
+ if sum( norms != 0 )!=2,
+ printf("bound_convex : Moreover the segment has more than 2 tips!!\n") ;
+ end
+ y = y(:,find(norms != 0)) ;
+ norms = norms(find(norms != 0));
+ return
+end
+## Sort points so that they turn monotonously around the origin
+d1 = y(:,1)'/norms(1) ;
+if abs( d1*d1' - 1 )>10*eps,
+ error ("bound_convex : d1 ain't unit!\n");
+ ## keyboard
+end
+norms = [1;1;1]*norms;
+
+[dum,id2] = min( abs( d1*y./norms(1,:) ) ) ;
+## d2 = cross( d1, y(:,id2)' ) ;
+d2 = cross( d1, d ) ;
+d2 = d2/norm(d2) ;
+
+[dum,iy] = sort( atan2( d2*y./norms(1,:), d1*y./norms(1,:) ) ) ;
+
+y = y(:,iy) ;
+
+
+
+## foo = d2*y./norms(1,iy);
+## bar = d1*y./norms(1,iy);
+## plot(bar,foo) ;
+
+## keyboard
+
+## Shift back y into place
+y = y+c(:,1:size(y,2)) ;
+endfunction
+