X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?p=CreaPhase.git;a=blobdiff_plain;f=octave_packages%2Fm%2Fplot%2Fspecular.m;fp=octave_packages%2Fm%2Fplot%2Fspecular.m;h=d85de08b95af118f7669b997e835fdbd51d440d5;hp=0000000000000000000000000000000000000000;hb=1c0469ada9531828709108a4882a751d2816994a;hpb=63de9f36673d49121015e3695f2c336ea92bc278 diff --git a/octave_packages/m/plot/specular.m b/octave_packages/m/plot/specular.m new file mode 100644 index 0000000..d85de08 --- /dev/null +++ b/octave_packages/m/plot/specular.m @@ -0,0 +1,92 @@ +## Copyright (C) 2009-2012 Kai Habel +## +## This file is part of Octave. +## +## Octave is free software; you can redistribute it and/or modify it +## under the terms of the GNU General Public License as published by +## the Free Software Foundation; either version 3 of the License, or (at +## your option) any later version. +## +## Octave is distributed in the hope that it will be useful, but +## WITHOUT ANY WARRANTY; without even the implied warranty of +## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +## General Public License for more details. +## +## You should have received a copy of the GNU General Public License +## along with Octave; see the file COPYING. If not, see +## . + +## -*- texinfo -*- +## @deftypefn {Function File} {} specular (@var{sx}, @var{sy}, @var{sz}, @var{lv}, @var{vv}) +## @deftypefnx {Function File} {} specular (@var{sx}, @var{sy}, @var{sz}, @var{lv}, @var{vv}, @var{se}) +## Calculate specular reflection strength of a surface defined by the normal +## vector elements @var{sx}, @var{sy}, @var{sz} using Phong's approximation. +## The light and view vectors can be specified using parameter @var{lv} and +## @var{vv} respectively. +## Both can be given as 2-element vectors [azimuth, elevation] in degrees or as +## 3-element +## vector [x, y, z]. An optional 6th argument describes the specular exponent +## (spread) @var{se}. +## @seealso{surfl, diffuse} +## @end deftypefn + +## Author: Kai Habel + +function retval = specular (sx, sy, sz, lv, vv, se) + + if (nargin < 5 || nargin > 6) + print_usage (); + endif + + ## Checks for specular exponent (se). + if (nargin < 6) + se = 10; + else + if (!isnumeric (se) || numel (se) != 1 || se <= 0) + error ("specular: exponent must be positive scalar"); + endif + endif + + ## Checks for normal vector. + if (!size_equal (sx, sy, sz)) + error ("specular: SX, SY, and SZ must have same size"); + endif + + ## Check for light vector (lv) argument. + if (length (lv) < 2 || length (lv) > 3) + error ("specular: light vector LV must be a 2- or 3-element vector"); + elseif (length (lv) == 2) + [lv(1), lv(2), lv(3)] = sph2cart (lv(1) * pi/180, lv(2) * pi/180, 1.0); + endif + + ## Check for view vector (vv) argument. + if (length (vv) < 2 || length (lv) > 3) + error ("specular: view vector VV must be a 2- or 3-element vector"); + elseif (length (vv) == 2) + [vv(1), vv(2), vv(3)] = sph2cart (vv(1) * pi / 180, vv(2) * pi / 180, 1.0); + endif + + ## Normalize view and light vector. + if (sum (abs (lv)) > 0) + lv /= norm (lv); + endif + if (sum (abs (vv)) > 0) + vv /= norm (vv); + endif + + ## Calculate normal vector lengths and dot-products. + ns = sqrt (sx.^2 + sy.^2 + sz.^2); + l_dot_n = (sx * lv(1) + sy * lv(2) + sz * lv(3)) ./ ns; + v_dot_n = (sx * vv(1) + sy * vv(2) + sz * vv(3)) ./ ns; + + ## Calculate specular reflection using Phong's approximation. + retval = 2 * l_dot_n .* v_dot_n - dot (lv, vv); + + ## Set zero if light is on the other side. + retval(l_dot_n < 0) = 0; + + ## Allow postive values only. + retval(retval < 0) = 0; + retval = retval .^ se; + +endfunction