X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?p=CreaPhase.git;a=blobdiff_plain;f=octave_packages%2Fsecs2d-0.0.8%2FUtilities%2FUcompconst.m;fp=octave_packages%2Fsecs2d-0.0.8%2FUtilities%2FUcompconst.m;h=f300c3c8536d4e0813b36349cc69e5e4989caaea;hp=0000000000000000000000000000000000000000;hb=f5f7a74bd8a4900f0b797da6783be80e11a68d86;hpb=1705066eceaaea976f010f669ce8e972f3734b05 diff --git a/octave_packages/secs2d-0.0.8/Utilities/Ucompconst.m b/octave_packages/secs2d-0.0.8/Utilities/Ucompconst.m new file mode 100644 index 0000000..f300c3c --- /dev/null +++ b/octave_packages/secs2d-0.0.8/Utilities/Ucompconst.m @@ -0,0 +1,52 @@ +function C = Ucompconst (imesh,coeffn,coeffe) + + %% C = Ucompconst (imesh,coeffn,coeffe) + + + +% This file is part of +% +% SECS2D - A 2-D Drift--Diffusion Semiconductor Device Simulator +% ------------------------------------------------------------------- +% Copyright (C) 2004-2006 Carlo de Falco +% +% +% +% SECS2D is free software; you can redistribute it and/or modify +% it under the terms of the GNU General Public License as published by +% the Free Software Foundation; either version 2 of the License, or +% (at your option) any later version. +% +% SECS2D is distributed in the hope that it will be useful, +% but WITHOUT ANY WARRANTY; without even the implied warranty of +% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +% GNU General Public License for more details. +% +% You should have received a copy of the GNU General Public License +% along with SECS2D; If not, see . + + + + Nnodes =size(imesh.p,2); + Nelements =size(imesh.t,2); + + %%fprintf(1,'*--------------------*\n'); + %%fprintf(1,'building RHS\n*'); + + coeff = coeffn(imesh.t(1:3,:)); + wjacdet = imesh.wjacdet; + % build local matrix + Blocmat=zeros(3,Nelements); + for inode=1:3 + Blocmat(inode,:) = coeffe'.*coeff(inode,:).*wjacdet(inode,:); + %%fprintf(1,'----'); + end + + gnode=(imesh.t(1:3,:)); + %%fprintf(1,'--'); + % assemble global matrix + + C = sparse(gnode(:),1,Blocmat(:)); + + %%fprintf(1,'----*\nDONE!\n\n\n'); +