-CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
-INCLUDE(cmake/fpa_Policies.cmake)
+## =========================================================================
+## @author Leonardo Florez Valencia
+## @email florez-l@javeriana.edu.co
+## =========================================================================
-## ==================
-## == Project name ==
-## ==================
+cmake_minimum_required(VERSION 3.0)
-PROJECT(FrontAlgorithms)
-SET(prj_MAJ_VER "0")
-SET(prj_MIN_VER "1")
-SET(prj_REL_VER "0")
-SET(prj_VER "${prj_MAJ_VER}.${prj_MIN_VER}.${prj_REL_VER}")
-SET(prj_sVER "${prj_MAJ_VER}")
+## ========================
+## == Project definition ==
+## ========================
-## =====================
-## == Main dependency ==
-## =====================
+set(prj_MAJ_VER 0)
+set(prj_MIN_VER 1)
+set(prj_REL_VER 0)
+set(prj_VER "${prj_MAJ_VER}.${prj_MIN_VER}.${prj_REL_VER}")
+set(prj_SHORT_VER "${prj_MAJ_VER}")
+project(fpa VERSION ${prj_VER})
-FIND_PACKAGE(cpPlugins REQUIRED)
+## ==========================
+## == Some useful policies ==
+## ==========================
-## =============
-## == Options ==
-## =============
+set(_policies CMP0015 CMP0020 CMP0042 CMP0053)
+foreach(_p ${_policies})
+ if(POLICY ${_p})
+ cmake_policy(SET ${_p} NEW)
+ endif(POLICY ${_p})
+endforeach(_p)
-OPTION(BUILD_PLUGINS "Build plugins" ON)
-OPTION(BUILD_TempAirwaysAppli "Build temporary appli" OFF)
+## =========================================================
+## == If working on a MacOSX, activate the use of RPATH's ==
+## == Furthermore: prepare the type of executables ==
+## =========================================================
+
+set(EXECUTABLE_TYPE "" CACHE STRING "Executable linking." FORCE)
+if(APPLE)
+ set(EXECUTABLE_TYPE "MACOSX_BUNDLE" CACHE STRING "Executable linking." FORCE)
+ set(CMAKE_MACOSX_RPATH true CACHE BOOL "Use RPATH's on MacOSX." FORCE)
+ mark_as_advanced(CMAKE_MACOSX_RPATH)
+elseif(WIN32)
+ set(EXECUTABLE_TYPE "WIN32" CACHE STRING "Executable linking." FORCE)
+endif(APPLE)
+mark_as_advanced(EXECUTABLE_TYPE)
+
+## =======================================================================
+## == Force c++11 language version ==
+## == NOTE: It seems that by default on Visual Studio Compiler supports ==
+## == c++11, so it only need to be tested on other OS. ==
+## =======================================================================
+
+if(NOT MSVC)
+ include(CheckCXXCompilerFlag)
+ check_cxx_compiler_flag("-std=c++11" COMPILER_SUPPORTS_CXX11)
+ if(COMPILER_SUPPORTS_CXX11)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
+ else(COMPILER_SUPPORTS_CXX11)
+ check_cxx_compiler_flag("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
+ if(COMPILER_SUPPORTS_CXX0X)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
+ else(COMPILER_SUPPORTS_CXX0X)
+ message(
+ FATAL_ERROR
+ "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support."
+ )
+ endif(COMPILER_SUPPORTS_CXX0X)
+ endif(COMPILER_SUPPORTS_CXX11)
+endif(NOT MSVC)
+
+## ===================================================
+## == Prepare header generator to build shared libs ==
+## ===================================================
+
+include(GenerateExportHeader)
+
+## ==================================================
+## == Do not allow to build inside the source tree ==
+## ==================================================
+
+if(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
+ message(FATAL_ERROR "Building in the source tree is not allowed.")
+endif(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
+
+## =================================================
+## == Where to put targets (executables and libs) ==
+## =================================================
+
+set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
+set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR})
+mark_as_advanced(
+ CMAKE_BACKWARDS_COMPATIBILITY
+ EXECUTABLE_OUTPUT_PATH
+ LIBRARY_OUTPUT_PATH
+ )
+
+## ===========================================
+## == Find needed packages and dependencies ==
+## ===========================================
+
+find_package(ITK CONFIG REQUIRED)
+include(${ITK_USE_FILE})
+if(ITKVtkGlue_LOADED)
+ find_package(VTK CONFIG REQUIRED)
+ include(${VTK_USE_FILE})
+endif(ITKVtkGlue_LOADED)
## =========================
-## == Include directories ==
+## == Installation values ==
## =========================
-INCLUDE_DIRECTORIES(
- ${PROJECT_SOURCE_DIR}
- ${PROJECT_BINARY_DIR}
- ${PROJECT_SOURCE_DIR}/lib
- ${PROJECT_BINARY_DIR}/lib
- ${PROJECT_SOURCE_DIR}/lib/fpa_Instances
- ${PROJECT_BINARY_DIR}/lib/fpa_Instances
- ${PROJECT_SOURCE_DIR}/plugins
- ${PROJECT_BINARY_DIR}/plugins
- )
+set(config_install_dir "lib/cmake/${PROJECT_NAME}")
+set(include_install_dir "include")
+set(generated_dir "${CMAKE_CURRENT_BINARY_DIR}/generated")
+set(version_config "${generated_dir}/${PROJECT_NAME}ConfigVersion.cmake")
+set(project_config "${generated_dir}/${PROJECT_NAME}Config.cmake")
+set(targets_export_name "${PROJECT_NAME}Targets")
+set(namespace "${PROJECT_NAME}::")
+
+## ===========================
+## == Build different parts ==
+## ===========================
+
+subdirs(appli lib tests)
-## =============================
-## == Subdirs containing code ==
-## =============================
+## ===============================
+## == Global installation rules ==
+## ===============================
-SUBDIRS(
- cmake
- lib
- plugins
- appli
+include(CMakePackageConfigHelpers)
+write_basic_package_version_file(
+ "${version_config}" COMPATIBILITY SameMajorVersion
+ )
+configure_package_config_file(
+ "cmake/${PROJECT_NAME}Config.cmake.in"
+ "${project_config}"
+ INSTALL_DESTINATION "${config_install_dir}"
+ )
+install(
+ EXPORT "${targets_export_name}"
+ NAMESPACE "${namespace}"
+ DESTINATION "${config_install_dir}"
+ )
+install(
+ FILES "${project_config}"
+ DESTINATION "${config_install_dir}"
)
## eof - $RCSfile$
+