virtual TInputValue _GetInputValue( const TVertex& v ) const = 0;
virtual TOutputValue _GetOutputValue( const TVertex& v ) const = 0;
- virtual bool _ComputeOutputValue( TNode& n ) = 0;
- virtual void _UpdateOutputValue( const TNode& n ) = 0;
+ virtual void _ComputeOutputValue( TNode& n ) = 0;
+ virtual void _UpdateOutputValue( TNode& n ) = 0;
virtual void _QueueClear( ) = 0;
virtual void _QueuePush( const TNode& node ) = 0;
virtual unsigned long _QueueSize( ) const = 0;