RegionGrow( );
virtual ~RegionGrow( );
- virtual bool _ComputeOutputValue( TNode& n ) override;
+ virtual void _ComputeOutputValue( TNode& n ) override;
+ virtual void _UpdateOutputValue( TNode& n ) override;
virtual void _QueueClear( ) override;
virtual TNode _QueuePop( ) override;
virtual void _QueuePush( const TNode& node ) override;