this->m_Marks->SetRequestedRegion( input->GetRequestedRegion( ) );
this->m_Marks->SetBufferedRegion( input->GetBufferedRegion( ) );
this->m_Marks->Allocate( );
- this->m_Marks->FillBuffer( false );
+ this->m_Marks->FillBuffer( 0 );
}
// -------------------------------------------------------------------------