/*========================================================================= Program: bbtk Module: $RCSfile: bbvtkPolyDataToActor.cxx,v $ Language: C++ Date: $Date: 2009/05/28 08:55:44 $ Version: $Revision: 1.15 $ =========================================================================*/ /* --------------------------------------------------------------------- * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale) * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html * or in the file LICENSE.txt. * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. * ------------------------------------------------------------------------ */ /** * \file * \brief */ #ifdef _USE_VTK_ #include "vtkProperty.h" #include "vtkLinearTransform.h" #include "bbvtkPolyDataToActor.h" #include "bbvtkPackage.h" namespace bbvtk { BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,PolyDataToActor) BBTK_BLACK_BOX_IMPLEMENTATION(PolyDataToActor,bbtk::AtomicBlackBox); void PolyDataToActor::bbUserSetDefaultValues() { firsttime=true; std::vector colour; colour.push_back(1.0); colour.push_back(1.0); colour.push_back(0.5); bbSetInputColour(colour); bbSetInputIn(NULL); bbSetInputRenderer(NULL); bbSetInputTransform(NULL); bbSetInputOpacity(1); polydatamapper = NULL; vtkactor = NULL; } //--------------------------------------------------------------------- void PolyDataToActor::bbUserInitializeProcessing() { polydatamapper = vtkPolyDataMapper::New(); vtkactor = vtkActor::New(); // polydatamapper->SetInput(marchingcubes->GetOutput()); vtkactor->SetMapper(polydatamapper); polydatamapper->ScalarVisibilityOff(); polydatamapper->ImmediateModeRenderingOn(); } //--------------------------------------------------------------------- void PolyDataToActor::bbUserFinalizeProcessing() { if (polydatamapper!=NULL) { polydatamapper->Delete(); polydatamapper=NULL; } if (vtkactor!=NULL) { vtkactor->Delete(); vtkactor=NULL; } } //--------------------------------------------------------------------- void PolyDataToActor::DoProcess() { std::cout << "EED PolyDataToActor::DoProcess" << std::endl; polydatamapper->SetInput( bbGetInputIn() ); vtkactor->GetProperty()->SetColor( bbGetInputColour()[0], bbGetInputColour()[1], bbGetInputColour()[2] ); vtkactor->GetProperty()->SetOpacity( bbGetInputOpacity() ); if ( bbGetInputTransform()!=NULL ) { vtkactor->SetUserTransform( bbGetInputTransform() ); } bbSetOutputOut( vtkactor ); // Interface Update if ((firsttime==true) && (bbGetInputRenderer()!=NULL )) { firsttime=false; bbGetInputRenderer()->AddActor( vtkactor ); } } } // EO namespace bbtk #endif //_USE_VTK_