/* # --------------------------------------------------------------------- # # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image # pour la SantÈ) # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton # Previous Authors : Laurent Guigues, Jean-Pierre Roux # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil # # This software is governed by the CeCILL-B license under French law and # abiding by the rules of distribution of free software. You can use, # modify and/ or redistribute the software under the terms of the CeCILL-B # license as circulated by CEA, CNRS and INRIA at the following URL # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html # or in the file LICENSE.txt. # # As a counterpart to the access to the source code and rights to copy, # modify and redistribute granted by the license, users are provided only # with a limited warranty and the software's author, the holder of the # economic rights, and the successive licensors have only limited # liability. # # The fact that you are presently reading this means that you have had # knowledge of the CeCILL-B license and that you accept its terms. # ------------------------------------------------------------------------ */ /*========================================================================= Program: bbtk Module: $RCSfile: bbvtkPolyDataToActor.h,v $ Language: C++ Date: $Date: 2009/05/15 14:58:01 $ Version: $Revision: 1.12 $ =========================================================================*/ /** * \brief Short description in one line * * Long description which * can span multiple lines */ /** * \file * \brief Pattern for the definition of a new type of Node (header) */ /** * \class bbtk::NodePatern * \brief Pattern for the definition of a new type of Node */ #ifdef _USE_VTK_ #ifndef __vtkPolyDataToActor_h__ #define __vtkPolyDataToActor_h__ #include "vtkRenderer.h" #include "vtkPolyData.h" #include "vtkPolyDataMapper.h" #include "vtkProp3D.h" #include "vtkActor.h" #include #include "bbtkAtomicBlackBox.h" namespace bbvtk { class /*BBTK_EXPORT*/ PolyDataToActor : public bbtk::AtomicBlackBox { bool firsttime; vtkPolyDataMapper *polydatamapper; vtkActor *vtkactor; BBTK_BLACK_BOX_INTERFACE(PolyDataToActor,bbtk::AtomicBlackBox); BBTK_DECLARE_INPUT(In,vtkPolyData *); BBTK_DECLARE_INPUT(Opacity,double); BBTK_DECLARE_INPUT(Colour,std::vector); BBTK_DECLARE_INPUT(Renderer,vtkRenderer *); BBTK_DECLARE_INPUT(Transform, vtkLinearTransform *); BBTK_DECLARE_INPUT(Representation, int); BBTK_DECLARE_INPUT(LineWidth, double); BBTK_DECLARE_INPUT(ScalarVisibility, bool); BBTK_DECLARE_OUTPUT(Out,vtkProp3D *); BBTK_PROCESS(DoProcess); void DoProcess(); protected: }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(PolyDataToActor,bbtk::AtomicBlackBox); BBTK_NAME("PolyDataToActor"); BBTK_AUTHOR("eduardo.davila at creatis.insa-lyon.fr"); BBTK_DESCRIPTION("takes a vtkPolyData object to insert into a 3D scene (e.g. a Viewer3D)"); typedef std::vector vectorcolour; BBTK_CATEGORY("3D object creator"); BBTK_INPUT(PolyDataToActor,In,"Input image",vtkPolyData*,""); BBTK_INPUT(PolyDataToActor,Opacity,"Opacity",double,""); BBTK_INPUT(PolyDataToActor,Colour,"r g b",vectorcolour,"colour"); BBTK_INPUT(PolyDataToActor,Renderer,"3D scene in which to insert the surface",vtkRenderer*,""); BBTK_INPUT(PolyDataToActor,Transform,"Linear Transform (4x4 homogeneous)",vtkLinearTransform*,""); BBTK_INPUT(PolyDataToActor,Representation,"0 points,1 wireframe, 2(default) surface",int,""); BBTK_INPUT(PolyDataToActor,LineWidth,"Width of the wireframe (1 default)",double,""); BBTK_INPUT(PolyDataToActor,ScalarVisibility,"Scalar Visibility (false default)",bool,""); BBTK_OUTPUT(PolyDataToActor,Out,"Extracted iso-surface",vtkProp3D *,""); BBTK_END_DESCRIBE_BLACK_BOX(PolyDataToActor); }// EO namespace bbtk #endif //__PolyDataToActor_h__ #endif //_USE_VTK_