<input name="In" type="vtkPolyData*" description="Input mesh" />
<process><PRE>
+
+ printf("EED PolyDataWriter::Process() %s\n", bbGetInputFilename().c_str());
+
vtkPolyDataWriter* w = vtkPolyDataWriter::New();
bbGetInputIn()->Update();
w->SetInput(bbGetInputIn());