double SphereList::GetRadio(int i)
{
double radio;
- if (bbGetInputlstRadio().size()==0)
+ if ( bbGetInputlstRadio().size()==0 )
{
radio = 1.0;
- } else if (bbGetInputlstRadio().size() < i )
+ } else if ( i<bbGetInputlstRadio().size() )
{
radio = bbGetInputlstRadio()[i];
} else