_TrianglesInputsPts = vtkPoints::New();
_TrianglesInputsPts->SetNumberOfPoints( 3*numberOfTriangles );
-//EED 2017-03-02
-// if (numberOfTriangles>0)
-// {
-// _TrianglesInputsPts->SetPoint(0, -1000, -1000, -1000 );
-// _TrianglesInputsPts->SetPoint(1, 1000, 1000, 1000 );
-// }
-
vtkCellArray *stripTrianglesInputs = vtkCellArray::New();
vtkPolyData *pdTrianglesInputs = vtkPolyData::New();
_TrianglesInputsPolyMapper = vtkPolyDataMapper::New();
}
// Create cell data
- vtkUnsignedCharArray *cellDataInputTriangles = vtkUnsignedCharArray::New();
- cellDataInputTriangles->SetNumberOfComponents(3);
- cellDataInputTriangles->SetNumberOfTuples(numberOfTriangles);
+ _cellDataInputTriangles = vtkUnsignedCharArray::New();
+ _cellDataInputTriangles->SetNumberOfComponents(3);
+ _cellDataInputTriangles->SetNumberOfTuples(numberOfTriangles);
for (int i = 0; i < numberOfTriangles; i++)
{
rgb[0] = 100;
rgb[1] = 100;
rgb[2] = 100;
- cellDataInputTriangles->SetTuple(i, rgb);
+ _cellDataInputTriangles->SetTuple(i, rgb);
} // for colors
- pdTrianglesInputs->GetCellData()->SetScalars(cellDataInputTriangles);
+ pdTrianglesInputs->GetCellData()->SetScalars( _cellDataInputTriangles );
pdTrianglesInputs->SetPoints( _TrianglesInputsPts );
pdTrianglesInputs->SetStrips( stripTrianglesInputs );
_TrianglesInputsPolyMapper->Modified();
-
///************************* Inputs Fill (triangles) *************************
///************************* Outputs Fill (triangles) *************************
_TrianglesOutputsPts = vtkPoints::New();
_TrianglesOutputsPts->SetNumberOfPoints( 3*numberOfTriangles );
-//EED 2017-03-02
-// if (numberOfTriangles>0)
-// {
-// _TrianglesOutputsPts->SetPoint(0, -1000, -1000, -1000 );
-// _TrianglesOutputsPts->SetPoint(1, 1000, 1000, 1000 );
-// }
-
vtkCellArray *stripTrianglesOutputs = vtkCellArray::New();
vtkPolyData *pdTrianglesOutputs = vtkPolyData::New();
_TrianglesOutputsPolyMapper = vtkPolyDataMapper::New();
stripTrianglesOutputs->InsertCellPoint(i*3+2);
} // for
// Create cell data
- vtkUnsignedCharArray *cellDataOutputTriangle = vtkUnsignedCharArray::New();
- cellDataOutputTriangle->SetNumberOfComponents(3);
- cellDataOutputTriangle->SetNumberOfTuples(numberOfTriangles);
+ _cellDataOutputTriangles = vtkUnsignedCharArray::New();
+ _cellDataOutputTriangles->SetNumberOfComponents(3);
+ _cellDataOutputTriangles->SetNumberOfTuples(numberOfTriangles);
for (int i = 0; i < numberOfTriangles; i++)
{
rgb[0] = 000;
rgb[1] = 255;
rgb[2] = 255;
- cellDataOutputTriangle->SetTuple(i, rgb);
+ _cellDataOutputTriangles->SetTuple(i, rgb);
} // for colors
- pdTrianglesOutputs->GetCellData()->SetScalars(cellDataOutputTriangle);
+ pdTrianglesOutputs->GetCellData()->SetScalars( _cellDataOutputTriangles );
pdTrianglesOutputs->SetPoints( _TrianglesOutputsPts );
pdTrianglesOutputs->SetStrips( stripTrianglesOutputs );
_TrianglesOutputsPolyMapper->SetInput( pdTrianglesOutputs );
void vtkGBoxView::updateColors()
{
+ printf("EED vtkGBoxView::updateColors\n");
_fillObjectActor->GetProperty()->SetAmbient(0.6);
if(_state==NOTHING_HAPPENS)
// _borderObjectActor->GetProperty()->SetLineWidth(2);
// _borderObjectActor->GetProperty()->SetColor(BOXBORDER_SELECTED_R,BOXBORDER_SELECTED_G,BOXBORDER_SELECTED_B);
_fillObjectActor->GetProperty()->SetColor(BOXFILL_SELECTED_R,BOXFILL_SELECTED_G,BOXFILL_SELECTED_B);
- }
+ } // if state box
+
+ updateColorsPorts();
}
+
//=========================================================================
+ void vtkGBoxView::updateColorsPorts()
+ {
+ // Input ports
+ float rgb[3];
+ vtkGPortView *portView;
+ GBoxModel *boxModel = (GBoxModel*)_model;
+ int numberOfTriangles = boxModel->getNumInputPorts();
+ for (int i=0 ; i<numberOfTriangles; i++)
+ {
+ portView = _inputsG[i];
+ portView->getColors(rgb);
+ rgb[0]=rgb[0]*255;
+ rgb[1]=rgb[1]*255;
+ rgb[2]=rgb[2]*255;
+ _cellDataInputTriangles->SetTuple(i, rgb);
+ } // for
+ numberOfTriangles = boxModel->getNumOutputPorts();
+ for (int i=0 ; i<numberOfTriangles; i++)
+ {
+ portView = _outputsG[i];
+ portView->getColors(rgb);
+ rgb[0]=rgb[0]*255;
+ rgb[1]=rgb[1]*255;
+ rgb[2]=rgb[2]*255;
+ _cellDataOutputTriangles->SetTuple(i, rgb);
+ } // for
+ }
+
+
+ //=========================================================================
void vtkGBoxView::updatePorts()
{
double xInic, yInic,zInic,xFin, yFin,zFin;
- GBoxModel* boxModel =(GBoxModel*)_model;
+ GBoxModel* boxModel = (GBoxModel*)_model;
boxModel->updatePorts();
// update position for one Actor that represents all InputPorts
- GPortModel *portModel;
+ GPortModel *portModel;
int numberOfTriangles = boxModel->getNumInputPorts();
for (int i=0;i<numberOfTriangles;i++)
{
- portModel= boxModel->getInputPort(i);
+ portModel = boxModel->getInputPort(i);
portModel->getInicPoint( xInic , yInic , zInic ) ;
portModel->getFinalPoint( xFin , yFin , zFin ) ;
// RaC In the actual version, zInic=zFin=GPOSITION_Z
}
//=========================================================================
+ void vtkGBoxView::addInputPort(vtkGPortView *inputport)
+ {
+ _inputsG.push_back(inputport);
+ }
+
+ //=========================================================================
+ void vtkGBoxView::addOutputPort(vtkGPortView *outputport)
+ {
+ _outputsG.push_back(outputport);
+ }
+
} // EO namespace bbtk