void vtkGObjectView::addVtkActors()//virtual
{
_baseView->GetRenderer()->AddActor(_fillObjectActor);
- _baseView->GetRenderer()->Render();
+//EED2017 _baseView->GetRenderer()->Render();
}
//=========================================================================
void vtkGObjectView::removeVtkActors()//virtual
{
_baseView->GetRenderer()->RemoveActor(_fillObjectActor);
- _baseView->GetRenderer()->Render();
+//EED2017 _baseView->GetRenderer()->Render();
}
//=========================================================================