/*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv Authors belong to: - University of LYON http://www.universite-lyon.fr/ - Léon Bérard cancer center http://www.centreleonberard.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the copyright notices for more information. It is distributed under dual licence - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html ===========================================================================**/ #include "vvBinaryImageOverlayActor.h" #include "vvImage.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include //------------------------------------------------------------------------------ vvBinaryImageOverlayActor::vvBinaryImageOverlayActor() { mTSlice = -1; mSlice = 0; mColor.resize(3); mAlpha = 0.6; mImage = 0; mSlicer = 0; mColorLUT = vtkSmartPointer::New(); mForegroundValue = 1; mBackgroundValue = 0; m_modeBG = true; mDepth = 1.0; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ vvBinaryImageOverlayActor::~vvBinaryImageOverlayActor() { mImageActorList.clear(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::RemoveActors() { for (unsigned int i = 0; i < mImageActorList.size(); i++) { if (mSlicer != 0) { if (mSlicer != NULL) { if (mSlicer->GetRenderer() != 0) { if (mImageActorList[i] != 0) { mSlicer->GetRenderer()->RemoveActor(mImageActorList[i]); } } } } } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::SetColor(double r, double g, double b) { mColor[0] = r; mColor[1] = g; mColor[2] = b; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::SetSlicer(vvSlicer * slicer) { mSlicer = slicer; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::Initialize(bool IsVisible) { if (!mSlicer) { std::cerr << "ERROR. Please use setSlicer before setSlicer in vvBinaryImageOverlayActor." << std::endl; exit(0); } if (!mImage) { std::cerr << "ERROR. Please use setImage before setSlicer in vvBinaryImageOverlayActor." << std::endl; exit(0); } // Create an actor for each time slice for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { // how many intensity ? if (!mFusionReslice) { mFusionReslice = vtkSmartPointer::New(); mFusionReslice->SetInterpolationModeToLinear(); mFusionReslice->AutoCropOutputOn(); mFusionReslice->SetBackgroundColor(-1000,-1000,-1000,1); } mConcatenatedFusionTransform = vtkSmartPointer::New(); mConcatenatedFusionTransform->Identity(); if (!mImage->GetTransform().empty()){ mConcatenatedFusionTransform->Concatenate(mImage->GetTransform()[0]); } mConcatenatedFusionTransform->Concatenate(mSlicer->GetSlicingTransform()); mFusionReslice->SetResliceAxes(mConcatenatedFusionTransform->GetMatrix()); if (mImage->IsTimeSequence()) { #if VTK_MAJOR_VERSION <= 5 mFusionReslice->SetInput(0, mImage->GetVTKImages()[numImage]); mFusionReslice->UpdateInformation(); #else mFusionReslice->SetInputData(0, mImage->GetVTKImages()[numImage]); #endif } else { #if VTK_MAJOR_VERSION <= 5 mFusionReslice->SetInput(0, mImage->GetVTKImages()[0]); mFusionReslice->UpdateInformation(); #else mFusionReslice->SetInputData(0, mImage->GetVTKImages()[0]); #endif } mFusionReslice->Update(); vtkSmartPointer mOverlayMapper = vtkSmartPointer::New(); #if VTK_MAJOR_VERSION <= 5 mOverlayMapper->SetInput(mFusionReslice->GetOutput()); #else mOverlayMapper->SetInputConnection(mFusionReslice->GetOutputPort(0)); #endif double range[2]; if (mImage->IsTimeSequence()) { mImage->GetVTKImages()[numImage]->GetScalarRange(range); } else { mImage->GetVTKImages()[0]->GetScalarRange(range); } int n = range[1]-range[0]+1; mColorLUT->SetRange(range[0],range[1]); mColorLUT->SetNumberOfTableValues(n); // Mode BG -> all is color except BG if (m_modeBG) { for(int i=0; iSetTableValue(i, mColor[0], mColor[1], mColor[2], mAlpha); } mColorLUT->SetTableValue(mBackgroundValue, 0, 0, 0, 0.0); } else { // Mode FG -> all is BG, except FG which is color for(int i=0; iSetTableValue(i, 0, 0, 0, 0.0); } mColorLUT->SetTableValue(mForegroundValue, mColor[0], mColor[1], mColor[2], mAlpha); } mOverlayMapper->SetLookupTable(mColorLUT); vtkSmartPointer mOverlayActor = vtkSmartPointer::New(); #if VTK_MAJOR_VERSION <= 5 mOverlayActor->SetInput(mOverlayMapper->GetOutput()); #else mOverlayActor->GetMapper()->SetInputConnection(mOverlayMapper->GetOutputPort()); #endif mOverlayActor->SetPickable(0); mOverlayActor->SetVisibility(IsVisible); //mOverlayActor->SetOpacity(1.0); // FIXME : by default overlay is not interpolated. // mOverlayActor->SetInterpolate(mSlicer->GetImageActor()->GetInterpolate()); mOverlayActor->InterpolateOff(); mMapperList.push_back(mOverlayMapper); mImageActorList.push_back(mOverlayActor); mSlicer->GetRenderer()->AddActor(mImageActorList[numImage]); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::SetOpacity(double d) { mAlpha = d; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // void vvBinaryImageOverlayActor::UpdateOpacity(double d) { // mAlpha = d; // mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG // for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { // // how many intensity ? // vtkImageMapToRGBA * mOverlayMapper = mMapperList[numImage]; // mOverlayMapper->SetLookupTable(mColorLUT); // vtkImageActor * mOverlayActor = mImageActorList[numImage]; // mOverlayActor->SetInput(mOverlayMapper->GetOutput()); // } // } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // void vvBinaryImageOverlayActor::SetColor(double r, double v, double b) { // mColor[0] = r; // mColor[1] = v; // mColor[2] = b; // // mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG // // for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { // // // how many intensity ? // // vtkImageMapToRGBA * mOverlayMapper = mMapperList[numImage]; // // mOverlayMapper->SetLookupTable(mColorLUT); // // vtkImageActor * mOverlayActor = mImageActorList[numImage]; // // mOverlayActor->SetInput(mOverlayMapper->GetOutput()); // // } // } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::SetImage(vvImage::Pointer image, double bg, bool modeBG) { mImage = image; if (modeBG) { mBackgroundValue = bg; m_modeBG = true; } else { mForegroundValue = bg; m_modeBG = false; } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::HideActors() { if (!mSlicer) return; mSlice = mSlicer->GetSlice(); for(unsigned int i=0; iVisibilityOff(); } // Caller MUST call Render // mSlicer->Render(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::ShowActors() { if (!mSlicer) return; mSlice = mSlicer->GetSlice(); mTSlice = mSlicer->GetTSlice(); mImageActorList[mTSlice]->VisibilityOn(); UpdateSlice(0, mSlice); // Caller MUST call Render //mSlicer->Render(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::UpdateColor() { mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { // how many intensity ? vtkImageMapToRGBA * mOverlayMapper = mMapperList[numImage]; mOverlayMapper->SetLookupTable(mColorLUT); vtkImageActor * mOverlayActor = mImageActorList[numImage]; #if VTK_MAJOR_VERSION <= 5 mOverlayActor->SetInput(mOverlayMapper->GetOutput()); #else mOverlayActor->SetInputData(mOverlayMapper->GetOutput()); #endif } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::UpdateSlice(int slicer, int slice, bool force) { if (!mSlicer) return; if (!force) { if (mPreviousSlice == mSlicer->GetSlice()) { if (mPreviousTSlice == mSlicer->GetTSlice()) { return; // Nothing to do } } } // Get current slice mSlice = mSlicer->GetSlice(); mTSlice = mSlicer->GetTSlice(); // Update extent int * imageExtent = mSlicer->GetExtent(); int orientation = mSlicer->GetOrientation(); int maskExtent[6]; ComputeExtent(orientation, mSlice, imageExtent, maskExtent); ComputeExtent(maskExtent, maskExtent, mSlicer->GetImage()->GetVTKImages()[mTSlice], mImage->GetVTKImages()[mTSlice]); #if VTK_MAJOR_VERSION <= 5 mSlicer->ClipDisplayedExtent(maskExtent, mMapperList[mTSlice]->GetInput()->GetWholeExtent()); #else mSlicer->ClipDisplayedExtent(maskExtent, mMapperList[mTSlice]->GetInput()->GetInformation()->Get(vtkDataObject::DATA_EXTENT())); #endif HideActors(); mImageActorList[mTSlice]->VisibilityOn(); SetDisplayExtentAndCameraPosition(orientation, mSlice, maskExtent, mImageActorList[mTSlice], mDepth); // set previous slice mPreviousTSlice = mSlicer->GetTSlice(); mPreviousSlice = mSlicer->GetSlice(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::ComputeExtent(int orientation, int slice, int * inExtent, int * outExtent) { switch (orientation) { case vtkImageViewer2::SLICE_ORIENTATION_XY: for(int i=0; i<4; i++) outExtent[i] = inExtent[i]; outExtent[4] = outExtent[5] = slice; break; case vtkImageViewer2::SLICE_ORIENTATION_XZ: for(int i=0; i<2; i++) outExtent[i] = inExtent[i]; for(int i=4; i<6; i++) outExtent[i] = inExtent[i]; outExtent[2] = outExtent[3] = slice; break; case vtkImageViewer2::SLICE_ORIENTATION_YZ: for(int i=2; i<6; i++) outExtent[i] = inExtent[i]; outExtent[0] = outExtent[1] = slice; break; } } //------------------------------------------------------------------------------ //---------------------------------------------------------------------------- void vvBinaryImageOverlayActor::ComputeExtent(int * inExtent, int * outExtent, vtkImageData * image, vtkImageData * overlay) { for(int i=0; i<3; i++) { double a = (image->GetOrigin()[i] + inExtent[i*2]*image->GetSpacing()[i] - overlay->GetOrigin()[i]) / overlay->GetSpacing()[i]; double b = (image->GetOrigin()[i] + inExtent[i*2+1]*image->GetSpacing()[i] - overlay->GetOrigin()[i]) / overlay->GetSpacing()[i]; outExtent[i*2] = lrint(a); outExtent[i*2+1] = lrint(b); } /* // FIXME (original) outExtent[0] = (int)lrint(((image->GetOrigin()[0] + inExtent[0]*image->GetSpacing()[0]) - overlay->GetOrigin()[0]) / overlay->GetSpacing()[0]); outExtent[1] = (int)lrint(((image->GetOrigin()[0] + inExtent[1]*image->GetSpacing()[0]) - overlay->GetOrigin()[0]) / overlay->GetSpacing()[0]); outExtent[2] = (int)lrint(((image->GetOrigin()[1] + inExtent[2]*image->GetSpacing()[1]) - overlay->GetOrigin()[1]) / overlay->GetSpacing()[1]); outExtent[3] = (int)lrint(((image->GetOrigin()[1] + inExtent[3]*image->GetSpacing()[1]) - overlay->GetOrigin()[1]) / overlay->GetSpacing()[1]); outExtent[4] = (int)lrint(((image->GetOrigin()[2] + inExtent[4]*image->GetSpacing()[2]) - overlay->GetOrigin()[2]) / overlay->GetSpacing()[2]); outExtent[5] = (int)lrint(((image->GetOrigin()[2] + inExtent[5]*image->GetSpacing()[2]) - overlay->GetOrigin()[2]) / overlay->GetSpacing()[2]); */ } //---------------------------------------------------------------------------- //------------------------------------------------------------------------------ void vvBinaryImageOverlayActor::SetDisplayExtentAndCameraPosition(int orientation, int slice, int * extent, vtkImageActor * actor, double position) { /* FIXME Error according to camera orientation */ // Set position if (orientation == vtkImageViewer2::SLICE_ORIENTATION_XY) { //if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) actor->SetPosition(0,0, -position); //else //actor->SetPosition(0,0, position); } if (orientation == vtkImageViewer2::SLICE_ORIENTATION_XZ) { //if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) // actor->SetPosition(0,position,0); //else actor->SetPosition(0,-position,0); } if (orientation == vtkImageViewer2::SLICE_ORIENTATION_YZ) { //if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) // actor->SetPosition(position,0, 0); //else actor->SetPosition(-position,0, 0); } actor->SetDisplayExtent(extent); } //------------------------------------------------------------------------------