/*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv Authors belong to: - University of LYON http://www.universite-lyon.fr/ - Léon Bérard cancer center http://www.centreleonberard.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the copyright notices for more information. It is distributed under dual licence - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html ===========================================================================**/ #ifndef VVROIACTOR_H #define VVROIACTOR_H #include "vvBinaryImageOverlayActor.h" #include "vvImageContour.h" #include "clitkDicomRT_ROI.h" #include #include class vvSlicerManager; class vtkActor; //------------------------------------------------------------------------------ class vvROIActor: public QObject { Q_OBJECT public: vvROIActor(); ~vvROIActor(); void SetROI(clitk::DicomRT_ROI * r); clitk::DicomRT_ROI * GetROI() { return mROI; } void SetSlicerManager(vvSlicerManager * s); void Update(bool force=false); void Initialize(double d=1.0, bool IsVisible=true); void SetVisible(bool b); void SetContourVisible(bool b); bool IsVisible(); bool IsContourVisible(); void SetOpacity(double x); double GetOpacity(); void SetSelected(bool b); void SetContourWidth(int n); int GetContourWidth() { return mContourWidth; } void SetContourColor(double r, double v, double b); std::vector & GetContourColor(); void SetOverlayColor(double r, double v, double b); std::vector & GetOverlayColor(); void SetBGMode(bool b) { m_modeBG = b; } void SetDepth(double d); double GetDepth() { return mDepth; } void CopyParameters(QSharedPointer roi); void RemoveActors(); public slots: void UpdateSlice(int slicer, int slices, int force=0); void UpdateColor(); void UpdateImage(); protected: clitk::DicomRT_ROI::Pointer mROI; vvSlicerManager * mSlicerManager; std::vector mImageContour; std::vector< vvBinaryImageOverlayActor::Pointer > mOverlayActors; bool mIsVisible; bool mIsContourVisible; double mOpacity; bool mIsSelected; int mContourWidth; std::vector mContourColor; bool m_modeBG; double mDepth; }; // end class vvROIActor //------------------------------------------------------------------------------ #endif