+++ /dev/null
-#include <cpExtensions/QT/ImageWidget.h>
-#include <cpExtensions/Interaction/ImageSliceStyle.h>
-#include <cpExtensions/Visualization/LUTImageActor.h>
-#include <cpExtensions/Visualization/MeshActor.h>
-#include <cpExtensions/Visualization/OutlineSource.h>
-#include <cpExtensions/Visualization/WindowLevelImageActor.h>
-
-#include <vtkActor.h>
-#include <vtkCamera.h>
-#include <vtkImageData.h>
-#include <vtkImageProperty.h>
-#include <vtkProperty.h>
-#include <vtkRenderer.h>
-
-// -------------------------------------------------------------------------
-cpExtensions::QT::ImageWidget::
-ImageWidget( QWidget* parent, Qt::WindowFlags f )
- : Superclass( parent, f ),
- m_ImageName( "" ),
- m_OutlineActor( NULL )
-{
- this->m_Style = vtkSmartPointer< TStyle >::New( );
- this->m_Style->SetCurrentRenderer( this->m_Renderer );
- this->SetStyle( this->m_Style );
-}
-
-// -------------------------------------------------------------------------
-cpExtensions::QT::ImageWidget::
-~ImageWidget( )
-{
- this->Clear( );
- if( this->m_OutlineActor != NULL )
- delete this->m_OutlineActor;
- for( auto a = this->m_Actors.begin( ); a != this->m_Actors.end( ); ++a )
- delete *a;
- this->m_Actors.clear( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::QT::ImageWidget::
-Clear( )
-{
- this->RemoveViewProps( );
- this->m_ImageName = "";
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::QT::ImageWidget::
-SetImage( vtkImageData* image, const std::string& name, int orientation )
-{
- if( name == "" )
- return;
- if( this->m_ImageName != "" )
- this->Clear( );
- this->m_ImageName = name;
-
- this->m_WLActor = vtkSmartPointer< TWLActor >::New( );
- this->m_WLActor->SetImage( image );
- this->m_WLActor->SetOrientation( orientation );
-
- this->m_LUTActor = vtkSmartPointer< TLUTActor >::New( );
- this->m_LUTActor->SetOrientation( orientation );
-
- this->m_Outline = vtkSmartPointer< TOutline >::New( );
- this->m_Outline->SetBounds( image->GetBounds( ) );
- this->m_Outline->Update( );
-
- if( this->m_OutlineActor != NULL )
- delete this->m_OutlineActor;
- this->m_OutlineActor = new TActor( );
- this->m_OutlineActor->SetMesh( this->m_Outline->GetOutput( ) );
-
- double cr = double( 0 );
- double cg = double( 0 );
- double cb = double( 0 );
- switch( this->m_WLActor->GetOrientation( ) )
- {
- case 0: cr = double( 1 ); break;
- case 1: cg = double( 1 ); break;
- case 2: cb = double( 1 ); break;
- default: cr = double( 1 ); break;
- } // hctiws
- this->m_OutlineActor->GetActor( )->GetProperty( )->SetColor( cr, cg, cb );
-
- this->AddViewProp( this->m_WLActor, this->m_ImageName );
- this->AddAuxViewProp( this->m_OutlineActor->GetActor( ), this->m_ImageName );
- this->ResetCamera( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::QT::ImageWidget::
-Add( vtkDataSet* data, const std::string& name )
-{
- auto image = dynamic_cast< vtkImageData* >( data );
- auto pdata = dynamic_cast< vtkPolyData* >( data );
- if( image != NULL )
- {
- this->m_LUTActor->AddImage( image );
- this->m_LUTActor->GetProperty( )->SetOpacity( 0.5 );
- this->AddViewProp( this->m_LUTActor, "__LUT_IMAGE__" );
- this->Render( );
- }
- else if( pdata != NULL )
- {
- TActor* actor = new TActor( );
- actor->SetMesh( pdata );
- this->m_Actors.push_back( actor );
- this->AddViewProp( actor->GetActor( ), name );
- this->Render( );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::QT::ImageWidget::
-ResetCamera( )
-{
- if( this->m_WLActor.GetPointer( ) != NULL )
- {
- auto image = this->m_WLActor->GetImage( );
- if( image != NULL )
- {
- double bounds[ 6 ];
- image->GetBounds( bounds );
-
- // Compute camera properties
- double center[ 3 ];
- center[ 0 ] = ( bounds[ 1 ] + bounds[ 0 ] ) / double( 2 );
- center[ 1 ] = ( bounds[ 3 ] + bounds[ 2 ] ) / double( 2 );
- center[ 2 ] = ( bounds[ 5 ] + bounds[ 4 ] ) / double( 2 );
-
- int ori = this->m_WLActor->GetOrientation( );
- double pos[ 3 ] = { double( 0 ) };
- pos[ ori ] = double( 1 );
- pos[ 0 ] += center[ 0 ];
- pos[ 1 ] += center[ 1 ];
- pos[ 2 ] += center[ 2 ];
-
- double up[ 3 ] = { double( 0 ) };
- if( ori == 0 )
- {
- if ( this->m_Quadrant == 0 ) up[ 2 ] = double( 1 );
- else if( this->m_Quadrant == 1 ) up[ 2 ] = double( 1 );
- else if( this->m_Quadrant == 2 ) up[ 2 ] = double( 1 );
- else if( this->m_Quadrant == 3 ) up[ 2 ] = double( 1 );
- }
- else if( ori == 1 )
- {
- if ( this->m_Quadrant == 0 ) up[ 2 ] = double( 1 );
- else if( this->m_Quadrant == 1 ) up[ 2 ] = double( 1 );
- else if( this->m_Quadrant == 2 ) up[ 2 ] = double( 1 );
- else if( this->m_Quadrant == 3 ) up[ 2 ] = double( 1 );
- }
- else if( ori == 2 )
- {
- if ( this->m_Quadrant == 0 ) up[ 1 ] = double( -1 );
- else if( this->m_Quadrant == 1 ) up[ 1 ] = double( -1 );
- else if( this->m_Quadrant == 2 ) up[ 1 ] = double( -1 );
- else if( this->m_Quadrant == 3 ) up[ 1 ] = double( -1 );
- pos[ 2 ] *= double( -1 );
-
- } // fi
-
- // Reconfigure camera and return
- auto camera = this->m_Renderer->GetActiveCamera( );
- camera->ParallelProjectionOn( );
- camera->SetFocalPoint( center );
- camera->SetPosition( pos );
- camera->SetViewUp( up );
- this->m_Renderer->ResetCamera( bounds );
- }
- else
- this->Superclass::ResetCamera( );
- }
- else
- this->Superclass::ResetCamera( );
-}
-
-// -------------------------------------------------------------------------
-cpExtensions::QT::ImageWidget::
-TWLActor* cpExtensions::QT::ImageWidget::
-GetImageActor( )
-{
- return( this->m_WLActor );
-}
-
-// -------------------------------------------------------------------------
-const cpExtensions::QT::ImageWidget::
-TWLActor* cpExtensions::QT::ImageWidget::
-GetImageActor( ) const
-{
- return( this->m_WLActor );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::QT::ImageWidget::
-SetColor( const std::string& name, double r, double g, double b )
-{
- auto props = this->GetViewProps( name );
- for( auto p = props.begin( ); p != props.end( ); ++p )
- {
- auto actor = dynamic_cast< vtkActor* >( p->GetPointer( ) );
- if( actor != NULL )
- actor->GetProperty( )->SetColor( r, g, b );
-
- } // rof
- this->Render( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::QT::ImageWidget::
-SetLineWidth( const std::string& name, double w )
-{
- auto props = this->GetViewProps( name );
- for( auto p = props.begin( ); p != props.end( ); ++p )
- {
- auto actor = dynamic_cast< vtkActor* >( p->GetPointer( ) );
- if( actor != NULL )
- actor->GetProperty( )->SetLineWidth( w );
-
- } // rof
- this->Render( );
-}
-
-// eof - $RCSfile$