if( this->m_MainImage != NULL && this->m_MainImageName != "" )
{
- this->m_XImage->SetImage( this->m_MainImage, 0, name );
- this->m_YImage->SetImage( this->m_MainImage, 1, name );
- this->m_ZImage->SetImage( this->m_MainImage, 2, name );
+ this->m_XImage->SetImage( this->m_MainImage, name, 0 );
+ this->m_YImage->SetImage( this->m_MainImage, name, 1 );
+ this->m_ZImage->SetImage( this->m_MainImage, name, 2 );
this->m_3DView->SetImage( this->m_MainImage, name );
} // fi