+++ /dev/null
-#include <cpExtensions/Visualization/ImageSliceMapper.h>
-#include <vtkActor.h>
-#include <vtkCellArray.h>
-#include <vtkNew.h>
-#include <vtkOpenGLPolyDataMapper.h>
-#include <vtkPolyData.h>
-
-// -------------------------------------------------------------------------
-cpExtensions::Visualization::ImageSliceMapper::
-Self* cpExtensions::Visualization::ImageSliceMapper::
-New( )
-{
- return( new Self( ) );
-}
-
-// -------------------------------------------------------------------------
-cpExtensions::Visualization::ImageSliceMapper::
-ImageSliceMapper( )
- : Superclass( )
-{
-#ifdef cpPlugins_OpenGL_BackEnd_OpenGL2
- // Complete polydatas to avoid bizarre rendering errors (multi-thread)
- vtkActor* a[ 3 ];
- a[ 0 ] = this->PolyDataActor;
- a[ 1 ] = this->BackingPolyDataActor;
- a[ 2 ] = this->BackgroundPolyDataActor;
- for( unsigned int i = 0; i < 3; ++i )
- {
- if( a[ i ] != NULL )
- {
- auto m =
- dynamic_cast< vtkOpenGLPolyDataMapper* >( a[ i ]->GetMapper( ) );
- if( m != NULL )
- {
- auto p = m->GetInput( );
- if( p != NULL )
- {
- vtkNew< vtkCellArray > verts;
- vtkNew< vtkCellArray > lines;
- vtkNew< vtkCellArray > strips;
- p->SetVerts( verts.Get( ) );
- p->SetLines( lines.Get( ) );
- p->SetStrips( strips.Get( ) );
- p->Modified( );
- m->Modified( );
- a[ i ]->Modified( );
-
- } // fi
-
- } // fi
-
- } // fi
-
- } // rof
-#endif // cpPlugins_OpenGL_BackEnd_OpenGL2
-}
-
-// -------------------------------------------------------------------------
-cpExtensions::Visualization::ImageSliceMapper::
-~ImageSliceMapper( )
-{
-}
-
-// eof - $RCSfile$