-#include <cpPlugins/DataObjects/Skeleton.h>
+#include <Extensions/Skeleton.h>
#include <cpExtensions/Visualization/SkeletonToPolyData.h>
-#include <cpPlugins/DataObjects/Skeleton_Demanglers.h>
#include <cpExtensions/DataStructures/Skeleton.h>
// -------------------------------------------------------------------------
-void cpPlugins::DataObjects::Skeleton::
+void cpPluginsExtensions::Skeleton::
SetITK( itk::LightObject* o )
{
cpPlugins_Demangle_Skeleton_All_1( o, _ITK_2_VTK )
}
// -------------------------------------------------------------------------
-void cpPlugins::DataObjects::Skeleton::
+void cpPluginsExtensions::Skeleton::
SetVTK( vtkObjectBase* o )
{
// Do nothing
}
// -------------------------------------------------------------------------
-cpPlugins::DataObjects::Skeleton::
+cpPluginsExtensions::Skeleton::
Skeleton( )
: Superclass( )
{
}
// -------------------------------------------------------------------------
-cpPlugins::DataObjects::Skeleton::
+cpPluginsExtensions::Skeleton::
~Skeleton( )
{
}
// -------------------------------------------------------------------------
template< class _TSkeleton >
-void cpPlugins::DataObjects::Skeleton::
+void cpPluginsExtensions::Skeleton::
_ITK_2_VTK( _TSkeleton* sk )
{
typedef