SkeletonReader( )
: Superclass( )
{
- this->_ConfigureOutput< cpInstances::Skeleton >( "Output" );
+ this->_ConfigureOutput< cpInstances::DataObjects::Skeleton >( "Output" );
this->m_Parameters.ConfigureAsOpenFileName( "FileName", "" );
this->m_Parameters.SetAcceptedFileExtensions(
"FileName",