std::map<std::string, ContourWrap_ViewControl *> * _contours_ViewControl;
std::map<std::string, ContourWrap_ViewControl *> * _sceneContours_ViewControl;
- wxVtkBaseView *_wxVtk_BaseView;
- wxEvtHandler *_eventHandler;
- ContourWrap_ViewControl *_lastInteraction;
+ wxVtkBaseView *_wxVtk_BaseView;
+ wxEvtHandler *_eventHandler;
+ ContourWrap_ViewControl *_lastInteraction;
std::string _lastInteractionName;
std::map<std::string, ContourWrap_ViewControl *> * _workingGroup;
bool _creatingMULT_ROI;
bool _toIncludeAtInteractionGroup;
bool _waiting;
bool _creatingROI;
- int _enventID;
- int _leftClickCount;
- int _rigthClickCount;
- int clickX;
- int clickY;
+ int _enventID;
+ int _leftClickCount;
+ int _rigthClickCount;
+ int clickX;
+ int clickY;
char _lastKeyCode;
long int onCharCallBackTimeEnd;
long int onCharNeeded;
bool _drawingSelectionROI;
- manualRoiControler *_controlerSelectionROI;
- manualViewRoi *_viewerSelectionROI;
- manualBaseModel *_modelSelectionROI;
+ manualRoiControler *_controlerSelectionROI;
+ manualViewRoi *_viewerSelectionROI;
+ manualBaseModel *_modelSelectionROI;
double _widthOfContour;
+ double _widthOfControlPoint;
bool _ctrlKey;
bool _shiftKey;