** This methods connect the event in the class interfNewContourMenu with the world of the appli
**/
- std::string createOutline(manualContourModel * manModelContour,std::vector<int> instantVector);
+ std::string createOutline(manualBaseModel * manModelContour,std::vector<int> instantVector);
/////////////////////////////////
std::string intToString(int num);
std::vector<std::string> GetLstNameThingsStatic();
- void SaveThingName(FILE* pFile, std::string name );
+ void SaveThingName(FILE* pFile, FILE *pFileData, std::string name );
std::vector<std::string> GetLstNameThings();
Instant * getCurrentInstant();
- manualContourModel* getOutlineByKeyName(std::string cloneName);
+ manualBaseModel* getOutlineByKeyName(std::string cloneName);
bool onRedo(std::string& filename);
void getMaxMinZ(double *minZ,double *maxZ);
- manualContourModel* GetPoints(int z,int type, std::vector<double>* vecCtrlPointX,std::vector<double>* vecCtrlPointY,std::vector<double>* vecCtrlPointZ, std::string& theName,int typeofcontour, std::vector<int> tempVector);
-
- manualContourModel* factoryManualContourModel(int typeContour);
+ manualBaseModel* GetPoints(int z,int type, std::vector<double>* vecCtrlPointX,std::vector<double>* vecCtrlPointY,std::vector<double>* vecCtrlPointZ, std::string& theName,int typeofcontour, std::vector<int> tempVector);
+
+ //
+ // Method which creates the model associated with the type in parameter. The possible contour types are:
+ // 0-spline
+ // 1-spline
+ // 2-rectangle
+ // 3-circle
+ // 4-BullEye
+ // 5-BullEyeSector
+ // 6-Line
+ // 7-Points
+ // NOTE: The view and the controler are created in the wxVtkBaseView_SceneManager class, configureViewControlTo method
+ // @param typeContour - int
+ // @return manualBaseModel - Model created based on the type
+ manualBaseModel* factoryManualContourModel(int typeContour);
void CalculeSplinePropagation();
std::vector<ContourThing**> getOutlinesAtInstant(Instant* instant );
- std::vector<manualContourModel*> ExploseEachModel( std::vector<manualContourModel*> lstManConMod );
+ std::vector<manualBaseModel*> ExploseEachModel( std::vector<manualBaseModel*> lstManConMod );
void getConceptsInformation(std::vector<std::string>& conceptNameVect, std::vector<int>& conceptSizeVect);