* @return Returns the key name of the created outline, or ""if it wasn't created
*/
//bool createOutline(std::string aName, ContourThing * &theOutline);
- std::string createOutline(manualContourModel * model, std::vector<int> theInstantData, std::string aName = "" );
+ std::string createOutline(manualBaseModel * model, std::vector<int> theInstantData, std::string aName = "" );
/*
* Creates an axeThing with a given name
void removeAllOutlines();
std::string createCopyContourOf( std::string anExistingKName, std::vector<int> &instantNoTouchData );
- void SaveThingName( FILE *pFile, std::string nameThing );
+ void SaveThingName( FILE *pFile, FILE *pFileData, std::string nameThing );
void ChangeContourOfList(std::string keyName, Instant *instant);
int IsPartOfStaticList(std::string ss);