manualpaintmodel->SetActive( bbGetInputActive() );
manualpaintmodel->SetTool( bbGetInputTool() );
manualpaintmodel->Set2D3D( bbGetInput2D3D() );
- manualpaintmodel->SetImage( bbGetInputImage() );
+ manualpaintmodel->SetImages( bbGetInputImage(),bbGetInputImage2() );
manualpaintmodel->SetGrayLevel( bbGetInputGrayLevel() );
manualpaintmodel->SetDirection( bbGetInputDirection() );
manualpaintmodel->SetBrushSize( bbGetInputBrushSize() );
bbSetInputTool(1); // Paint
bbSetInput2D3D(1); // 3D
bbSetInputImage(NULL);
+ bbSetInputImage2(NULL);
bbSetInputGrayLevel(100);
bbSetInputDirection(2); // XY
bbSetInputBrushSize(3);