end = GrayLevel_TO_colorTableIndex( GetGreyLevelBoundaries(iColor+1) );
t1 = _transparence_level_boundary[iColor];
t2 = _transparence_level_boundary[iColor+1];
-printf("EED ColorLayerImageView::ConfigLookupTable Make something with transparence \n");
+//printf("EED ColorLayerImageView::ConfigLookupTable Make something with transparence \n");
FillColorTable( start,end, r1,g1,b1, r2,g2,b2, t1,t2 );
}// for
} //if