void SetGreyLevelBoundaries(std::vector<double> & grey_level_boundary);
void SetBaseTransparence(std::vector<double> & base_transparence);
void SetRangeForColorBar(std::vector<double> & range);
+ void SetColorBarPosition(std::vector<int> & colorbarposition);
double GetGreyLevelBoundaries(unsigned int index);
void SetPlainOrGradientColor(bool color_type);
int GetBaseColorNb();