//===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== #ifndef __bbPackRecalageFilter3DPointVector_h_INCLUDED__ #define __bbPackRecalageFilter3DPointVector_h_INCLUDED__ #include "bbPackRecalage_EXPORT.h" #include "bbtkAtomicBlackBox.h" #include "iostream" namespace bbPackRecalage { class bbPackRecalage_EXPORT Filter3DPointVector : public bbtk::AtomicBlackBox { BBTK_BLACK_BOX_INTERFACE(Filter3DPointVector,bbtk::AtomicBlackBox); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== BBTK_DECLARE_INPUT(In,std::vector); BBTK_DECLARE_INPUT(Initial,std::vector); BBTK_DECLARE_OUTPUT(Out,std::vector); BBTK_PROCESS(Process); void Process(); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== }; BBTK_BEGIN_DESCRIBE_BLACK_BOX(Filter3DPointVector,bbtk::AtomicBlackBox); BBTK_NAME("Filter3DPointVector"); BBTK_AUTHOR("Info-Dev"); BBTK_DESCRIPTION("If the point vector is empty the initial value es taken"); BBTK_CATEGORY("filter"); BBTK_INPUT(Filter3DPointVector,In,"Point Vector",std::vector,""); BBTK_INPUT(Filter3DPointVector,Initial,"Initical values of the vector",std::vector,""); BBTK_OUTPUT(Filter3DPointVector,Out,"Out vector",std::vector,""); BBTK_END_DESCRIBE_BLACK_BOX(Filter3DPointVector); //===== // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost) //===== } // EO namespace bbPackRecalage #endif // __bbPackRecalageFilter3DPointVector_h_INCLUDED__