+++ /dev/null
-//=====
-// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
-//=====
-#include "bbPackRecalageAddImageToVector.h"
-#include "bbPackRecalagePackage.h"
-
-namespace bbPackRecalage
-{
-
-BBTK_ADD_BLACK_BOX_TO_PACKAGE(PackRecalage,AddImageToVector)
-BBTK_BLACK_BOX_IMPLEMENTATION(AddImageToVector,bbtk::AtomicBlackBox);
-//=====
-// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
-//=====
-void AddImageToVector::Process()
-{
-
-// THE MAIN PROCESSING METHOD BODY
-// Here we simply set the input 'In' value to the output 'Out'
-// And print out the output value
-// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
-// void bbSet{Input|Output}NAME(const TYPE&)
-// const TYPE& bbGet{Input|Output}NAME() const
-// Where :
-// * NAME is the name of the input/output
-// (the one provided in the attribute 'name' of the tag 'input')
-// * TYPE is the C++ type of the input/output
-// (the one provided in the attribute 'type' of the tag 'input')
-
-// bbSetOutputOut( bbGetInputIn() );
-// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
- std::vector<vtkImageData*> lstImages=bbGetInputImageVector();
- if (bbGetInputIn0()!=NULL) { lstImages.push_back( bbGetInputIn0() ); }
- if (bbGetInputIn1()!=NULL) { lstImages.push_back( bbGetInputIn1() ); }
- if (bbGetInputIn2()!=NULL) { lstImages.push_back( bbGetInputIn2() ); }
- if (bbGetInputIn3()!=NULL) { lstImages.push_back( bbGetInputIn3() ); }
- if (bbGetInputIn4()!=NULL) { lstImages.push_back( bbGetInputIn4() ); }
- if (bbGetInputIn5()!=NULL) { lstImages.push_back( bbGetInputIn5() ); }
- if (bbGetInputIn6()!=NULL) { lstImages.push_back( bbGetInputIn6() ); }
- if (bbGetInputIn7()!=NULL) { lstImages.push_back( bbGetInputIn7() ); }
- if (bbGetInputIn8()!=NULL) { lstImages.push_back( bbGetInputIn8() ); }
- if (bbGetInputIn9()!=NULL) { lstImages.push_back( bbGetInputIn9() ); }
- bbSetOutputOut(lstImages);
-}
-//=====
-// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
-//=====
-void AddImageToVector::bbUserSetDefaultValues()
-{
-
-// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
-// Here we initialize the input 'In' to 0
- bbSetInputIn0(NULL);
- bbSetInputIn1(NULL);
- bbSetInputIn2(NULL);
- bbSetInputIn3(NULL);
- bbSetInputIn4(NULL);
- bbSetInputIn5(NULL);
- bbSetInputIn6(NULL);
- bbSetInputIn7(NULL);
- bbSetInputIn8(NULL);
- bbSetInputIn9(NULL);
- std::vector<vtkImageData*> lstImages;
- bbSetInputImageVector(lstImages);
-}
-//=====
-// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
-//=====
-void AddImageToVector::bbUserInitializeProcessing()
-{
-
-// THE INITIALIZATION METHOD BODY :
-// Here does nothing
-// but this is where you should allocate the internal/output pointers
-// if any
-
-
-}
-//=====
-// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
-//=====
-void AddImageToVector::bbUserFinalizeProcessing()
-{
-
-// THE FINALIZATION METHOD BODY :
-// Here does nothing
-// but this is where you should desallocate the internal/output pointers
-// if any
-
-}
-}
-// EO namespace bbPackRecalage
-
-