if(!bbGetInputPointsX1().empty() && !bbGetInputPointsX2().empty())
{
- _vector->SetData(bbGetInputPointsX1(), bbGetInputPointsX2(), bbGetInputPointsY1(), bbGetInputPointsY2(), bbGetInputPointsZ1(), bbGetInputPointsZ2());
- _vector->Run();
+ //Checks that all the vector points are defined
+ if(bbGetInputPointsX1()[1] != NULL && bbGetInputPointsX2()[1] != NULL)
+ {
+ _vector->SetData(bbGetInputPointsX1(), bbGetInputPointsX2(), bbGetInputPointsY1(), bbGetInputPointsY2(), bbGetInputPointsZ1(), bbGetInputPointsZ2());
+ _vector->Run();
- bbSetOutputOrigin(_vector->GetOrigin());
- bbSetOutputOriginReslicer(_vector->GetOriginReslicer());
+ bbSetOutputOrigin(_vector->GetOrigin());
+ bbSetOutputOriginReslicer(_vector->GetOriginReslicer());
+ }
}
}
void CalculateVectorBox::bbUserSetDefaultValues()