// * TYPE is the C++ type of the input/output
// (the one provided in the attribute 'type' of the tag 'input')
- creavtkstreamline.SetDataObject( bbGetInputIn() );
- creavtkstreamline.SetSourcePoints( bbGetInputSource() ); // source
creavtkstreamline.SetActive( bbGetInputActive() );
creavtkstreamline.SetPolyData( bbGetInputPolyData() );
creavtkstreamline.SetRenderer( bbGetInputRenderer() );
creavtkstreamline.SetScaleFactor( bbGetInputScaleFactor() );
creavtkstreamline.SetTypeForm( bbGetInputTypeForm() );
+ creavtkstreamline.SetColorLaw( bbGetInputColorLaw() );
+ creavtkstreamline.SetColor( bbGetInputColor() );
creavtkstreamline.Process();
bbSetOutputOut( creavtkstreamline.GetProp3D() );