double dirx,diry,dirz;
+inIncr=3;
printf("EED length %d %p\n", length,input);
// mag = new double[length];
for (i = 0; i < length; ++i)
dirx = 0;
diry = 0;
dirz = 0;
- sum = 0;
+ sum = 0;
for (j = 0; j < inIncr; ++j)
{
if (j==0) dirx= static_cast<double>(*input);
*output++ = (unsigned char) abs( (255*dirz/sum) );
*output++ = 255;
// printf("%d %d %d ",(int)(255*dirx/sum),(int)(255*diry/sum),(int)(255*dirz/sum));
+// printf(" C %d %f %f %f \n",inIncr,dirx,diry,dirz);
}
// vtkLookupTableMapData(self, mag, output, length, 1, outFormat);
if ( (_active==true) && (_actorAdded==false) ){
if (GetRenderer()!=NULL)
{
- GetRenderer()->AddActor(_actor);
+ GetRenderer()->AddActor(_actor);
_actorAdded=true;
- } // if Renderer
+ } // if Renderer
} // if _active==true
if ( (_active==false) && (_actorAdded==true) ){
if (GetRenderer()!=NULL)
{
- GetRenderer()->RemoveActor(_actor);
+ GetRenderer()->RemoveActor(_actor);
_actorAdded=false;
- } // if Renderer
+ } // if Renderer
} // if _active==false
}
+//------------------------------------------------------------------------------
+void vtkVectorsTensorsVisuBase::SetColorLaw(int colorlaw)
+{
+ _colorlaw = colorlaw;
+}
+
+//------------------------------------------------------------------------------
+void vtkVectorsTensorsVisuBase::SetColor(std::vector<double> rgb)
+{
+ if (rgb.size()==3)
+ {
+ _colorR=rgb[0];
+ _colorG=rgb[1];
+ _colorB=rgb[2];
+ } else {
+ _colorR=1;
+ _colorG=1;
+ _colorB=1;
+ }
+}