--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbwtSphereXTK.h"
+#include "bbwtPackage.h"
+
+#include<Wt/WApplication>
+
+
+namespace bbwt
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(wt,SphereXTK)
+BBTK_BLACK_BOX_IMPLEMENTATION(SphereXTK,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void SphereXTK::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+
+
+ Wt::WContainerWidget* w = (Wt::WContainerWidget*)bbGetInputViewerWTxtk();
+ std::string strRadio = boost::lexical_cast<std::string>( bbGetInputRadio() );
+ std::string jsCom ;
+
+
+
+ if (firsttime==true)
+{
+ firsttime=false;
+ jsCom = "\
+ alert('Creating sphere');\
+ var sphere = new X.sphere(); \
+ sphere.radius = "+strRadio+"; \
+ sphere.center = [50, 50, 50]; \
+ sphere.color = [0, 1, 0]; \
+ sphere.caption = 'a sphere'; \
+ "+ w->jsRef() + ".sphere = sphere ;\
+ "+ w->jsRef() + ".mRenderer.add("+ w->jsRef() + ".sphere);\
+ "+ w->jsRef() + ".mRenderer.render();\
+ ";
+ } else {
+ jsCom = "\
+ "+ w->jsRef() + ".sphere.radius = "+strRadio+"; \
+ "+ w->jsRef() + ".mRenderer.add("+ w->jsRef() + ".sphere);\
+ "+ w->jsRef() + ".mRenderer.render();\
+ ";
+
+}
+
+
+ Wt::WApplication::instance()->doJavaScript(jsCom);
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void SphereXTK::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+
+ std::vector<double> center;
+ center.push_back(0);
+ center.push_back(0);
+ center.push_back(0);
+
+ firsttime=true;
+ bbSetInputViewerWTxtk(NULL);
+ bbSetInputCenter(center);
+ bbSetInputRadio(10);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void SphereXTK::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void SphereXTK::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbwt
+
+