/*========================================================================= Program: gdcm Module: $RCSfile: gdcmVRKey.h,v $ Language: C++ Date: $Date: 2010/09/01 15:42:28 $ Version: $Revision: 1.13 $ Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de l'Image). All rights reserved. See Doc/License.txt or http://www.creatis.insa-lyon.fr/Public/Gdcm/License.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #ifndef _GDCMVRKEY_H_ #define _GDCMVRKEY_H_ #include "gdcmCommon.h" #include #include // important #include // important #include #include // for sprintf namespace GDCM_NAME_SPACE { //----------------------------------------------------------------------------- class VRKey { public : inline VRKey() { key[0] = key[1] = ' ';} inline VRKey(const char *_key) { key[0] = _key[0]; key[1] = _key[1];} inline VRKey(const std::string &_key) { key[0] = _key[0]; key[1] = _key[1];} inline std::string str() const { return std::string(key,2); } friend std::ostream &operator<<(std::ostream &_os, const VRKey &_val); friend std::istream &operator>>(std::istream &_is, VRKey &_val); inline VRKey &operator=(const VRKey &_val) { key[0] = _val.key[0]; key[1] = _val.key[1]; return *this; } inline VRKey &operator=(const std::string &_val) { key[0] = _val[0]; key[1] = _val[1]; return *this; } inline VRKey &operator=(const char *_val) { key[0] = _val[0]; key[1] = _val[1]; return *this; } inline const char &operator[](const unsigned int &_id) const { assert(_id<2); return key[_id]; } inline char &operator[](const unsigned int &_id) { assert(_id<2); return key[_id]; } inline bool operator==(const VRKey &_val) const { return key[0] == _val.key[0] && key[1] == _val.key[1]; } inline bool operator==(const std::string &_val) const { return key[0] == _val[0] && key[1] == _val[1]; } inline bool operator==(const char *_val) const { return key[0] == _val[0] && key[1] == _val[1]; } inline bool operator!=(const VRKey &_val) const { return key[0] != _val.key[0] || key[1] != _val.key[1]; } inline bool operator!=(const std::string &_val) const { return key[0] != _val[0] || key[1] != _val[1]; } inline bool operator!=(const char *_val) const { return key[0] != _val[0] || key[1] != _val[1]; } inline bool operator<(const VRKey &_val) const { return key[0] < _val[0] || (key[0] == _val[0] && key[1] < _val[1]); } inline std::string GetHexaRepresentation() { // We could probabelly write something much more complicated using C++ features ! // (I really want HexaRepresentation as xx|xx, not ffffffxx|ffffffxx !) char vr_char[6]; char buf[5]; sprintf(buf, "%04x",( unsigned short int)key[0]); vr_char[0] = buf[2]; vr_char[1] = buf[3]; sprintf(buf, "%04x",( unsigned short int)key[1]); vr_char[2] = '|'; vr_char[3] = buf[2]; vr_char[4] = buf[3]; vr_char[5] = '\0'; return(vr_char); } private : char key[2]; }; //----------------------------------------------------------------------------- inline std::ostream &operator<<(std::ostream &_os, const VRKey &_val) { _os << _val.key[0] << _val.key[1]; return _os; } inline std::istream &operator>>(std::istream &_is, VRKey &_val) { _is >> _val.key[0] >> _val.key[1]; return _is; } //----------------------------------------------------------------------------- } // end namespace gdcm //----------------------------------------------------------------------------- #endif