2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #ifndef __bbvtkText2D_h_INCLUDED__
5 #define __bbvtkText2D_h_INCLUDED__
6 #include "bbvtk_EXPORT.h"
7 #include "bbtkAtomicBlackBox.h"
11 #include "vtkRenderer.h"
16 class bbvtk_EXPORT Text2D
18 public bbtk::AtomicBlackBox
20 BBTK_BLACK_BOX_INTERFACE(Text2D,bbtk::AtomicBlackBox);
22 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
24 BBTK_DECLARE_INPUT(In,std::string);
25 BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
26 BBTK_DECLARE_INPUT(Point,std::vector<double>);
27 BBTK_DECLARE_INPUT(Opacity,double);
28 BBTK_DECLARE_OUTPUT( Out , vtkProp* );
29 BBTK_PROCESS(Process);
32 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
36 BBTK_BEGIN_DESCRIBE_BLACK_BOX(Text2D,bbtk::AtomicBlackBox);
38 BBTK_AUTHOR("Info-Dev");
39 BBTK_DESCRIPTION("No Description.");
40 BBTK_CATEGORY("empty");
42 BBTK_INPUT(Text2D,In,"Input text (default = 'VOID')",std::string,"");
43 BBTK_INPUT(Text2D,Renderer,"Input text",vtkRenderer*,"");
44 BBTK_INPUT(Text2D,Point,"Point [x,y,z]",std::vector<double>,"");
45 BBTK_INPUT(Text2D,Opacity,"Input text",double,"");
47 BBTK_OUTPUT(Text2D,Out,"vtk Prop",vtkProp*,"");
49 BBTK_END_DESCRIBE_BLACK_BOX(Text2D);
51 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
56 #endif // __bbvtkText2D_h_INCLUDED__