]> Creatis software - clitk.git/blobdiff - vv/vvBinaryImageOverlayActor.cxx
Debug RTStruct conversion with empty struc
[clitk.git] / vv / vvBinaryImageOverlayActor.cxx
index 40fba13bdb92ce2c592aa85cd4a61f89d79d864a..1c18def90c2216c5b2d24c7ef3a0834e2f917513 100644 (file)
@@ -110,15 +110,57 @@ void vvBinaryImageOverlayActor::Initialize(bool IsVisible)
   // Create an actor for each time slice
   for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) {
     // how many intensity ?
+    
+
+
+    if (!mFusionReslice) {
+      mFusionReslice = vtkSmartPointer<vtkImageReslice>::New();
+      mFusionReslice->SetInterpolationModeToLinear();
+      mFusionReslice->AutoCropOutputOn();
+      mFusionReslice->SetBackgroundColor(-1000,-1000,-1000,1);
+    }
+
+    mConcatenatedFusionTransform = vtkSmartPointer<vtkTransform>::New();
+    mConcatenatedFusionTransform->Identity();
+    if (!mImage->GetTransform().empty()){
+      mConcatenatedFusionTransform->Concatenate(mImage->GetTransform()[0]);
+    }
+    mConcatenatedFusionTransform->Concatenate(mSlicer->GetSlicingTransform());
+    mFusionReslice->SetResliceAxes(mConcatenatedFusionTransform->GetMatrix());
+    if (mImage->IsTimeSequence()) {
+#if VTK_MAJOR_VERSION <= 5
+    mFusionReslice->SetInput(0, mImage->GetVTKImages()[numImage]);
+    mFusionReslice->UpdateInformation();
+#else
+    mFusionReslice->SetInputData(0, mImage->GetVTKImages()[numImage]);
+#endif
+    } else {
+#if VTK_MAJOR_VERSION <= 5
+    mFusionReslice->SetInput(0, mImage->GetVTKImages()[0]);
+    mFusionReslice->UpdateInformation();
+#else
+    mFusionReslice->SetInputData(0, mImage->GetVTKImages()[0]);
+#endif
+    }
+    mFusionReslice->Update();
+
+
+    
     vtkSmartPointer<vtkImageMapToRGBA> mOverlayMapper = vtkSmartPointer<vtkImageMapToRGBA>::New();
 #if VTK_MAJOR_VERSION <= 5
-    mOverlayMapper->SetInput(mImage->GetVTKImages()[0]); // DS TODO : to change if it is 4D !!!
+    mOverlayMapper->SetInput(mFusionReslice->GetOutput());
 #else
-    mOverlayMapper->SetInputData(mImage->GetVTKImages()[0]); // DS TODO : to change if it is 4D !!!
+    mOverlayMapper->SetInputConnection(mFusionReslice->GetOutputPort(0));
 #endif
 
     double range[2];
-    mImage->GetVTKImages()[0]->GetScalarRange(range);
+    if (mImage->IsTimeSequence())
+    {
+        mImage->GetVTKImages()[numImage]->GetScalarRange(range);
+    }
+    else {
+        mImage->GetVTKImages()[0]->GetScalarRange(range);
+    }
     int n = range[1]-range[0]+1;
     mColorLUT->SetRange(range[0],range[1]);
     mColorLUT->SetNumberOfTableValues(n);
@@ -156,7 +198,7 @@ void vvBinaryImageOverlayActor::Initialize(bool IsVisible)
 
     mMapperList.push_back(mOverlayMapper);
     mImageActorList.push_back(mOverlayActor);
-    mSlicer->GetRenderer()->AddActor(mOverlayActor);
+    mSlicer->GetRenderer()->AddActor(mImageActorList[numImage]);
   }
 }
 //------------------------------------------------------------------------------
@@ -240,10 +282,8 @@ void vvBinaryImageOverlayActor::ShowActors()
   if (!mSlicer) return;
   mSlice = mSlicer->GetSlice();
   mTSlice = mSlicer->GetTSlice();
-  //  for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
   mImageActorList[mTSlice]->VisibilityOn();
   UpdateSlice(0, mSlice);
-  //}
   // Caller MUST call Render
   //mSlicer->Render();
 }
@@ -291,12 +331,14 @@ void vvBinaryImageOverlayActor::UpdateSlice(int slicer, int slice, bool force)
   int orientation = mSlicer->GetOrientation();
   int maskExtent[6];
   ComputeExtent(orientation, mSlice, imageExtent, maskExtent);
-  ComputeExtent(maskExtent, maskExtent, mSlicer->GetImage()->GetFirstVTKImageData(), mImage->GetFirstVTKImageData());
+  ComputeExtent(maskExtent, maskExtent, mSlicer->GetImage()->GetVTKImages()[mTSlice], mImage->GetVTKImages()[mTSlice]);
 #if VTK_MAJOR_VERSION <= 5
   mSlicer->ClipDisplayedExtent(maskExtent, mMapperList[mTSlice]->GetInput()->GetWholeExtent());
 #else
   mSlicer->ClipDisplayedExtent(maskExtent, mMapperList[mTSlice]->GetInput()->GetInformation()->Get(vtkDataObject::DATA_EXTENT()));
 #endif
+  HideActors();
+  mImageActorList[mTSlice]->VisibilityOn();
   SetDisplayExtentAndCameraPosition(orientation, mSlice, maskExtent, mImageActorList[mTSlice], mDepth);
 
   // set previous slice