]> Creatis software - clitk.git/blobdiff - vv/vvImageContour.cxx
Debug RTStruct conversion with empty struc
[clitk.git] / vv / vvImageContour.cxx
index 56024c8e7942028efdfb2a3de254c5aa83f1949f..68dc72059a32d5cf02ac3424720149e6ffd9fc7f 100644 (file)
@@ -3,7 +3,7 @@
 
   Authors belong to:
   - University of LYON              http://www.universite-lyon.fr/
-  - Léon Bérard cancer center       http://oncora1.lyon.fnclcc.fr
+  - Léon Bérard cancer center       http://www.centreleonberard.fr
   - CREATIS CNRS laboratory         http://www.creatis.insa-lyon.fr
 
   This software is distributed WITHOUT ANY WARRANTY; without even
 
   - BSD        See included LICENSE.txt file
   - CeCILL-B   http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
-  ======================================================================-====*/
+  ===========================================================================**/
 
 #include "vvImageContour.h"
 #include "vvImage.h"
+#include <vtkVersion.h>
 #include <vtkImageActor.h>
 #include <vtkCamera.h>
 #include <vtkRenderer.h>
 #include <vtkImageData.h>
 #include <vtkPolyDataMapper.h>
 #include <vtkProperty.h>
+#include <vtkInformation.h>
 
 //------------------------------------------------------------------------------
 vvImageContour::vvImageContour()
-{
+{ 
   mTSlice = -1;
   mSlice = 0;
   mHiddenImageIsUsed = false;
   mDisplayModeIsPreserveMemory = true;
+  SetPreserveMemoryModeEnabled(true);
+  mPreviousOrientation = -1;
+  mPreviousValue=0;
+  mDepth = 1.0;
+  mSlice = 0;
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
 vvImageContour::~vvImageContour()
-{
-  for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) {
-    mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]);
-  }
+{ 
   mSquaresActorList.clear();
-  mSquaresList.clear();
-  mClipperList.clear();
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::setSlicer(vvSlicer * slicer)
-{
-  mSlicer = slicer;
+void vvImageContour::RemoveActors()
+{ 
+  for (unsigned int i = 0; i < mSquaresActorList.size(); i++) {
+    if (mSlicer != 0) {
+      if (mSlicer!= NULL) {
+        if (mSlicer->GetRenderer() != NULL) {
+          if (mSquaresActorList[i] != NULL)  {
+            mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]);
+          }
+        }
+      }   
+    }
+  }
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::SetSlicer(vvSlicer * slicer) 
+{ 
+  mSlicer = slicer;  
   // Create an actor for each time slice
   for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) {
-    vtkImageClip * mClipper = vtkImageClip::New();
-    vtkMarchingSquares * mSquares = vtkMarchingSquares::New();
-    vtkActor * mSquaresActor = vtkActor::New();
-    createNewActor(&mSquaresActor, &mSquares, &mClipper, numImage);
-    mSquaresActorList.push_back(mSquaresActor);
-    mSquaresList.push_back(mSquares);
-    mClipperList.push_back(mClipper);
+    CreateNewActor(numImage);
   }
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::setImage(vvImage::Pointer image)
-{
+void vvImageContour::SetImage(vvImage::Pointer image) 
+{ 
   for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) {
+#if VTK_MAJOR_VERSION <= 5
     mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]);
+#else
+    mClipperList[numImage]->SetInputData(image->GetVTKImages()[numImage]);
+#endif
   }
   mHiddenImageIsUsed = true;
   mHiddenImage = image;
@@ -82,29 +100,32 @@ void vvImageContour::setImage(vvImage::Pointer image)
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::setPreserveMemoryModeEnabled(bool b)
-{
+void vvImageContour::SetPreserveMemoryModeEnabled(bool b) 
+{ 
   // FastCache mode work only if threshold is always the same
   if (mDisplayModeIsPreserveMemory == b) return;
   mDisplayModeIsPreserveMemory = b;
   if (!b) {
-    hideActors();
-    initializeCacheMode();
-  } else {
+    clitkExceptionMacro("TODO : not implemented yet");
+    HideActors();
+    InitializeCacheMode();
+  }
+  else {
     for(unsigned int d=0; d<mListOfCachedContourActors.size(); d++)
       mListOfCachedContourActors[d].clear();
     mListOfCachedContourActors.clear();
-    showActors();
+    ShowActors();
   }
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::setColor(double r, double g, double b)
-{
+void vvImageContour::SetColor(double r, double g, double b) 
+{ 
   for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
     mSquaresActorList[i]->GetProperty()->SetColor(r,g,b);
+    mSquaresActorList[i]->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL
   }
 }
 //------------------------------------------------------------------------------
@@ -112,7 +133,7 @@ void vvImageContour::setColor(double r, double g, double b)
 
 //------------------------------------------------------------------------------
 void vvImageContour::SetLineWidth(double w)
-{
+{ 
   for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
     mSquaresActorList[i]->GetProperty()->SetLineWidth(w);
   }
@@ -121,8 +142,8 @@ void vvImageContour::SetLineWidth(double w)
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::hideActors()
-{
+void vvImageContour::HideActors() 
+{ 
   if (!mSlicer) return;
   mSlice = mSlicer->GetSlice();
   for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
@@ -133,29 +154,41 @@ void vvImageContour::hideActors()
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::showActors()
-{
+void vvImageContour::ShowActors() 
+{ 
   if (!mSlicer) return;
   mSlice = mSlicer->GetSlice();
   mTSlice = mSlicer->GetTSlice();
-  //  for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
   mSquaresActorList[mTSlice]->VisibilityOn();
-  update(mValue);
-  //}
+  Update(mValue);
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::update(double value)
-{
-  //  DD(value);
+void vvImageContour::SetDepth(double d) 
+{ 
+  mDepth = d;
+  // Move the actor to be visible
+  double position[3] = {0, 0, 0};
+  int orientation = ComputeCurrentOrientation();
+  position[orientation] = -mDepth;
+
+  for(unsigned int i=0; i<mSquaresActorList.size(); i++)
+    mSquaresActorList[i]->SetPosition(position);
+}
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+void vvImageContour::Update(double value) 
+{ 
   if (!mSlicer) return;
   if (mPreviousValue == value) {
     if (mPreviousSlice == mSlicer->GetSlice()) {
       if (mPreviousTSlice == mSlicer->GetTSlice()) {
-        // DD("vvImageContour::update nothing");
-        return; // Nothing to do
+        if (mPreviousOrientation == ComputeCurrentOrientation()) {
+          return; // Nothing to do
+        }
       }
     }
   }
@@ -165,66 +198,58 @@ void vvImageContour::update(double value)
 
   // Get current slice
   mSlice = mSlicer->GetSlice();
-  //  DD(mDisplayModeIsPreserveMemory);
+
   if (mDisplayModeIsPreserveMemory) {
-    updateWithPreserveMemoryMode();
-  } else {
-    updateWithFastCacheMode();
+    UpdateWithPreserveMemoryMode();
+  }
+  else {
+    UpdateWithFastCacheMode();
   }
 
-
-  mSlicer->Render(); //DS ---> REMOVE ??
-
+  //mSlicer->Render(); //DS ---> REMOVE ??
 
   mPreviousTSlice = mSlicer->GetTSlice();
   mPreviousSlice  = mSlicer->GetSlice();
   mPreviousValue  = value;
+  mPreviousOrientation = ComputeCurrentOrientation();
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::updateWithPreserveMemoryMode()
-{
+void vvImageContour::UpdateWithPreserveMemoryMode() 
+{ 
   // Only change actor visibility if tslice change
-  //DD(mTSlice);
-  //DD(mSlice);
-  int mPreviousTslice = mTSlice;
-  //    ;
-  //   if (mTSlice != mSlicer->GetTSlice()) {
-  //     if (mTSlice != -1) mTsliceToSetOff = mTSlice;
-  //       mSquaresActorList[mTSlice]->VisibilityOff();
+  mPreviousTslice = mTSlice;
   mTSlice = mSlicer->GetTSlice();
-  //   }
-  //  else return;
-  //  DD(mTSlice);
+
   vtkMarchingSquares * mSquares = mSquaresList[mTSlice];
+  vtkPolyDataMapper* mapper = mSquaresMapperList[mTSlice];
   vtkImageClip * mClipper = mClipperList[mTSlice];
   vtkActor * mSquaresActor = mSquaresActorList[mTSlice];
-  int orientation = computeCurrentOrientation();
-  //  DD(orientation);
-  //DD(mValue);
-  //DD(mSlice);
-  //DD(mPreviousTslice);
-  updateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice);
-  mSquaresActorList[mTSlice]->VisibilityOn();
+  int orientation = ComputeCurrentOrientation();
+
+  UpdateActor(mSquaresActor, mapper, mSquares, mClipper, mValue, orientation, mSlice);
+
   if (mPreviousTslice != mTSlice) {
     if (mPreviousTslice != -1) mSquaresActorList[mPreviousTslice]->VisibilityOff();
   }
+
+  //mSlicer->Render();
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::initializeCacheMode()
-{
+void vvImageContour::InitializeCacheMode() 
+{ 
+clitkExceptionMacro("TODO : not implemented yet");
   mPreviousSlice = mPreviousOrientation = 0;
   int dim = mSlicer->GetImage()->GetNumberOfDimensions();
 
   mListOfCachedContourActors.resize(dim);
   for(int d=0; d<dim; d++) {
     int size = mSlicer->GetImage()->GetSize()[d];
-    //DD(size);
     mListOfCachedContourActors[d].resize(size);
     for(int j=0; j<size; j++) {
       mListOfCachedContourActors[d][j] = NULL;
@@ -235,8 +260,8 @@ void vvImageContour::initializeCacheMode()
 
 
 //------------------------------------------------------------------------------
-int vvImageContour::computeCurrentOrientation()
-{
+int vvImageContour::ComputeCurrentOrientation() 
+{ 
   // Get extent of image in the slicer
   int* extent = mSlicer->GetImageActor()->GetDisplayExtent();
 
@@ -254,10 +279,12 @@ int vvImageContour::computeCurrentOrientation()
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::updateWithFastCacheMode()
-{
+void vvImageContour::UpdateWithFastCacheMode() 
+{ 
+clitkExceptionMacro("TODO : not implemented yet");
+
   // Compute orientation
-  int orientation = computeCurrentOrientation();
+  int orientation = ComputeCurrentOrientation();
 
   if ((mPreviousSlice == mSlice) && (mPreviousOrientation == orientation)) return;
 
@@ -265,13 +292,11 @@ void vvImageContour::updateWithFastCacheMode()
   if (actor != NULL) {
     mListOfCachedContourActors[orientation][mSlice]->VisibilityOn();
   } else {
-    vtkImageClip * mClipper;
-    vtkMarchingSquares * mSquares;
-    vtkActor * mSquaresActor;
-    createNewActor(&mSquaresActor, &mSquares, &mClipper, 0);
-    updateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice);
-    mListOfCachedContourActors[orientation][mSlice] = mSquaresActor;
-    mSquaresActor->VisibilityOn();
+    CreateNewActor(0);
+    //SR: commented out, this code is never reached anyway
+    //UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice);
+    //mListOfCachedContourActors[orientation][mSlice] = mSquaresActor;
+    //mSquaresActor->VisibilityOn();
   }
 
   if (mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice] != NULL)
@@ -283,42 +308,59 @@ void vvImageContour::updateWithFastCacheMode()
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::createNewActor(vtkActor ** actor,
-                                    vtkMarchingSquares ** squares,
-                                    vtkImageClip ** clipper,
-                                    int numImage)
-{
-  vtkActor * mSquaresActor = (*actor = vtkActor::New());
-  vtkImageClip * mClipper = (*clipper = vtkImageClip::New());
-  vtkMarchingSquares * mSquares = (*squares = vtkMarchingSquares::New());
-  vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New();
-
-  if (mHiddenImageIsUsed)
-    mClipper->SetInput(mHiddenImage->GetVTKImages()[0]);
-  else
-    mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]);
-  mSquares->SetInput(mClipper->GetOutput());
-  mSquaresMapper->SetInput(mSquares->GetOutput());
-  mSquaresMapper->ScalarVisibilityOff();
-  mSquaresActor->SetMapper(mSquaresMapper);
-  mSquaresActor->GetProperty()->SetColor(1.0,0,0);
-  mSquaresActor->SetPickable(0);
-  mSquaresActor->VisibilityOff();
-  mSlicer->GetRenderer()->AddActor(mSquaresActor);
+void vvImageContour::CreateNewActor(int numImage) 
+{ 
+  vtkSmartPointer<vtkActor> squaresActor = vtkSmartPointer<vtkActor>::New();
+  vtkSmartPointer<vtkImageClip> clipper = vtkSmartPointer<vtkImageClip>::New();
+  vtkSmartPointer<vtkMarchingSquares> squares = vtkSmartPointer<vtkMarchingSquares>::New();
+  vtkSmartPointer<vtkPolyDataMapper> squaresMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
+
+  if (mHiddenImageIsUsed) {
+#if VTK_MAJOR_VERSION <= 5
+    clipper->SetInput(mHiddenImage->GetVTKImages()[0]);
+#else
+    clipper->SetInputData(mHiddenImage->GetVTKImages()[0]);
+#endif
+  } else {
+#if VTK_MAJOR_VERSION <= 5
+    clipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]);
+#else
+    clipper->SetInputData(mSlicer->GetImage()->GetVTKImages()[numImage]);
+#endif
+  }
+#if VTK_MAJOR_VERSION <= 5
+  squares->SetInput(clipper->GetOutput());
+  squaresMapper->SetInput(squares->GetOutput());
+#else
+  squares->SetInputConnection(clipper->GetOutputPort(0));
+  squaresMapper->SetInputConnection(squares->GetOutputPort(0));
+#endif
+  squaresMapper->ScalarVisibilityOff();
+  squaresActor->SetMapper(squaresMapper);
+  squaresActor->GetProperty()->SetColor(1.0,0,0);
+  squaresActor->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL
+  squaresActor->SetPickable(0);
+  squaresActor->VisibilityOff();
+  mSlicer->GetRenderer()->AddActor(squaresActor);
+
+  mSquaresActorList.push_back(squaresActor);
+  mClipperList.push_back(clipper);
+  mSquaresList.push_back(squares);
+  mSquaresMapperList.push_back(squaresMapper);
 }
 //------------------------------------------------------------------------------
 
 
 //------------------------------------------------------------------------------
-void vvImageContour::updateActor(vtkActor * actor,
-                                 vtkMarchingSquares * squares,
-                                 vtkImageClip * clipper,
-                                 double threshold, int orientation, int slice)
-{
-
+void vvImageContour::UpdateActor(vtkActor * actor, 
+                                 vtkPolyDataMapper * mapper, 
+                                 vtkMarchingSquares * squares, 
+                                 vtkImageClip * clipper, 
+                                 double threshold, int orientation, int slice) 
+{ 
   // Set parameter for the MarchigSquare
   squares->SetValue(0, threshold);
-
+  squares->Update();
   // Get image extent
   int* extent = mSlicer->GetImageActor()->GetDisplayExtent();
 
@@ -328,6 +370,7 @@ void vvImageContour::updateActor(vtkActor * actor,
     extent2 = new int[6];
     int * extent3;
     extent3 = mHiddenImage->GetFirstVTKImageData()->GetExtent();
+
     for(int i=0; i<6; i++) extent2[i] = extent3[i];
 
     double s = (double)extent[orientation*2]*(double)mSlicer->GetImage()->GetSpacing()[orientation]; // in mm
@@ -335,57 +378,38 @@ void vvImageContour::updateActor(vtkActor * actor,
     s = s-mHiddenImage->GetFirstVTKImageData()->GetOrigin()[orientation]; // from corner second image
     s = s/mHiddenImage->GetFirstVTKImageData()->GetSpacing()[orientation]; // in voxel
 
-    if (s == floor(s)) {
-      extent2[orientation*2] = extent2[orientation*2+1] = (int)floor(s);
-    } else {
-      extent2[orientation*2] = (int)floor(s);
-      extent2[orientation*2+1] = extent2[orientation*2];
+    // Rint to the closest slice
+    extent2[orientation*2+1] = extent2[orientation*2] = (int)lrint(s);
+
+    // Do not display a contour if there is no contour on this slice
+    // DD(extent2[orientation*2+1]);
+    // DD(extent3[orientation*2+1]);
+    // DD(extent2[orientation*2]);
+    // DD(extent3[orientation*2]);
+    if ((extent2[orientation*2+1] > extent3[orientation*2+1]) ||
+        (extent2[orientation*2] < extent3[orientation*2])) {
+      actor->VisibilityOff();
+      return;
     }
+    else actor->VisibilityOn();
+
   } else {
     extent2 = extent;
+    actor->VisibilityOn();
   }
+  
   clipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2],
                                 extent2[3],extent2[4],extent2[5]);
-
-  if (mHiddenImage) delete extent2;
+                                
+  if (mHiddenImageIsUsed) delete extent2;
 
   // Move the actor to be visible
-  // DD(orientation);
-//   DD(slice);
-
-  //TO SIMPLiFY :!!!!!!!!! == ???????
-  // actor->SetPosition(-1,-1,-1);
-
-  switch (orientation)  {
-  case 0:
-    // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0]);
-    if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) {
-      actor->SetPosition(1,0,0);
-    } else {
-      actor->SetPosition(-1,0,0);
-    }
-    break;
-  case 1:
-    // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1]);
-    if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) {
-      actor->SetPosition(0,1,0);
-    } else {
-      actor->SetPosition(0,-1,0);
-    }
-    break;
-  case 2:
-    // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2]);
-    if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) {
-      // DD("1");
-      actor->SetPosition(0,0,1);
-    } else {
-      // DD("-1");
-      actor->SetPosition(0,0,-1);
-    }
-    break;
-  }
-
-  squares->Update();
+  SetDepth(mDepth);
+  // double position[3] = {0, 0, 0};
+  // DD(mDepth);
+  // position[orientation] = -mDepth;
+  // actor->SetPosition(position);
+  mapper->Update();
 }
 //------------------------------------------------------------------------------