2 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
4 #ifndef __bbvtkText2D_h_INCLUDED__
5 #define __bbvtkText2D_h_INCLUDED__
6 #include "bbvtk_EXPORT.h"
7 #include "bbtkAtomicBlackBox.h"
11 #include "vtkRenderer.h"
12 #include "vtkTextActor.h"
17 class bbvtk_EXPORT Text2D
19 public bbtk::AtomicBlackBox
21 BBTK_BLACK_BOX_INTERFACE(Text2D,bbtk::AtomicBlackBox);
23 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
25 BBTK_DECLARE_INPUT(In,std::string);
26 BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
27 BBTK_DECLARE_INPUT(Point,std::vector<double>);
28 BBTK_DECLARE_INPUT(Spacing,std::vector<double>);
29 BBTK_DECLARE_INPUT(Opacity,double);
30 BBTK_DECLARE_OUTPUT( Out , vtkProp* );
31 BBTK_PROCESS(Process);
34 vtkTextActor *_textActor;
37 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
41 BBTK_BEGIN_DESCRIBE_BLACK_BOX(Text2D,bbtk::AtomicBlackBox);
43 BBTK_AUTHOR("Info-Dev");
44 BBTK_DESCRIPTION("No Description.");
45 BBTK_CATEGORY("empty");
47 BBTK_INPUT(Text2D,In,"Input text (default = 'VOID')",std::string,"");
48 BBTK_INPUT(Text2D,Point,"Point [x,y,z]",std::vector<double>,"");
49 BBTK_INPUT(Text2D,Spacing,"Spacing [sx,sy,sz] default [1,1,1]",std::vector<double>,"");
50 BBTK_INPUT(Text2D,Opacity,"Pacity default 1 ",double,"");
51 BBTK_INPUT(Text2D,Renderer,"Input text",vtkRenderer*,"");
53 BBTK_OUTPUT(Text2D,Out,"vtk Prop",vtkProp*,"");
55 BBTK_END_DESCRIBE_BLACK_BOX(Text2D);
57 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
62 #endif // __bbvtkText2D_h_INCLUDED__