- {
- for (int i = 0; i < sphereActor.size(); i++)
- {
- GetPoint(i, px,py,pz);
- GetColor(i, cr,cg,cb);
- sphereActor[i] ->SetPosition( px,py,pz );
- sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
- sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb );
- vtkspheresourceLst[i] -> SetRadius( GetRadio(i) );
- } // for i
- } else {
-
-
- iMin=0;
- iMax=bbGetInputlstPointX().size();
+ {
+ for (int i = 0; i < sphereActor.size(); i++)
+ {
+ GetPoint(i, px,py,pz);
+ GetColor(i, cr,cg,cb);
+ sphereActor[i] ->SetPosition( px,py,pz );
+printf("EED SphereList::Process() %f %f %f\n",px,py,pz);
+ sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
+ sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb );
+ vtkspheresourceLst[i] -> SetRadius( GetRadio(i) );
+ } // for i
+ } else {
+ iMin=0;
+ iMax=bbGetInputlstPointX().size();