]> Creatis software - bbtkGEditor.git/blob - lib/EditorGraphicBBS/bbsWxGUIEditorGraphic/wxVtkSceneManager.h
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[bbtkGEditor.git] / lib / EditorGraphicBBS / bbsWxGUIEditorGraphic / wxVtkSceneManager.h
1 /*=========================================================================
2 Program:   bbtk
3 Module:    $RCSfile$
4 Language:  C++
5 Date:      $Date$
6 Version:   $Revision$
7 =========================================================================*/
8
9 /* ---------------------------------------------------------------------
10
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
13 *
14 *  This software is governed by the CeCILL-B license under French law and
15 *  abiding by the rules of distribution of free software. You can  use,
16 *  modify and/ or redistribute the software under the terms of the CeCILL-B
17 *  license as circulated by CEA, CNRS and INRIA at the following URL
18 *  http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 *  or in the file LICENSE.txt.
20 *
21 *  As a counterpart to the access to the source code and  rights to copy,
22 *  modify and redistribute granted by the license, users are provided only
23 *  with a limited warranty  and the software's author,  the holder of the
24 *  economic rights,  and the successive licensors  have only  limited
25 *  liability.
26 *
27 *  The fact that you are presently reading this means that you have had
28 *  knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
30
31
32
33 /**
34 *  \file
35 *  \brief Class bbtk::BlackBox : abstract black-box interface.
36 */
37
38 /****
39 * Design and Developpement of BBTK GEditor
40 * Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
41 * RaC - 2010
42 ****/
43
44 #ifndef __wxVtkSceneManager_h__
45 #define __wxVtkSceneManager_h__
46
47 //Includes same project
48 #include "GObjectsMVCFactory.h"
49 #include "Observer.h"
50 #include "GBoxModel.h"
51 #include "GComplexBoxPortModel.h"
52 #include "GPortModel.h"
53 #include "vtkGConnectorView.h"
54 #include "GConnectorModel.h"
55 #include "GConnectorController.h"
56 #include "vtkGPortView.h"
57 #include "manualConnectorContourView.h"
58 #include "manualConnectorContourController.h"
59 #include "wxGEditorTabPanel.h"
60
61 //Includes bbtk
62 #include <bbtkBlackBoxInputDescriptor.h>
63 #include <bbtkBlackBoxDescriptor.h>
64
65 //Includes creaMaracasVisu
66 #include <wxVtk3DBaseView.h>
67 #include <InteractorStyleMaracas.h>
68 #include <vtkInteractorStyleBaseView2D.h>
69 #include <manualContourControler.h>
70 #include <manualContourModel.h>
71
72 //Includes vtk
73 #include <vtkRenderWindow.h>
74 #include <vtkRenderWindowInteractor.h>
75 #include <vtkRenderer.h>
76 #include <vtkInteractorStyleImage.h>
77 #include <vtkActor.h>
78 #include <vtkPoints.h>
79 #include <vtkTextActor3D.h>
80  #include <vtkDataSetMapper.h>
81
82
83 //Includes std
84 #include <iostream>
85 #include <string>
86 #include <sstream>
87 #include <map>
88
89 namespace bbtk
90 {
91         class wxGEditorTabPanel;
92
93         class wxVtkSceneManager : public InteractorStyleMaracas , public Observer
94         {
95         public:
96
97                 wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager);
98                 ~wxVtkSceneManager();
99                 void disconnectDrop();
100
101                 //-------
102                 void configureBaseView();
103                 void registerController(InteractorStyleMaracas *param);
104                 void unregisterController(InteractorStyleMaracas *param);
105
106                 virtual bool OnChar();
107                 virtual bool OnMouseMove();
108                 virtual bool OnLeftButtonDown();
109                 virtual bool OnLeftButtonUp();
110                 virtual bool OnRightButtonUp();
111                 virtual bool OnLeftDClick();
112
113                 //-------
114                 int createGBlackBox(int x, int y, std::string packageName, std::string boxType );
115                 int createGComplexBoxInputPort(std::string inputName);
116                 int createGComplexBoxOutputPort(std::string outputName);
117                 GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, int posinBox,GBoxModel *blackBox);
118                 int createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc);
119                 int createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc);
120                 int createGConnector(GPortModel* startPort);
121
122                 void configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn);
123                 int configGConnetion( std::string nameStartBox, std::string  nameStartPort, std::string
124                                                           nameEndBox, std::string  nameEndPort);
125                 void configGComBoxInputOutputPort(bool inputoutput, std::string inputPortName, double xIn, double yIn,double zIn);
126                 GBoxModel* findGBox(std::string boxname);
127
128
129
130                 vtkRenderWindow* getRenderWindow();
131                 vtkRenderer* getRenderer();
132
133                 virtual void update(int idController,int command);
134
135                 void refresh();
136                 void refreshScene();
137                 void displayBlackBoxInfo(std::string packageName, std::string boxName);
138                 void updateStatusBar(std::string textStatus);
139
140                 //-------
141                 //Get a collection of object ids
142                 std::vector<int> getBlackBoxes();
143                 std::vector<int> getConnections();
144                 std::vector<int> getComplexInputPorts();
145                 std::vector<int> getComplexOutputPorts();
146
147                 //Get the map of selected objects (id, controller)
148                 std::map<int,GObjectController*> getSelectedObjects();
149
150                 //Get size of selected objects map
151                 int getNumSelectedObjects();
152
153                 //Complex box edition mode
154                 bool isComplexBox();
155                 void setComplexBox(bool val);
156
157                 //-------
158                 //Add an object to the list of controllers
159                 int addObjectController(GObjectController* objController);
160
161                 //Add a map of object controllers
162                 void addObjects(std::map<int,GObjectController*> objectsMap);
163
164
165                 //-------
166                 // Makes a BlackBox Executable
167                 bool MakeBoxExecutable();//DFCH
168                 //-------
169                 //Returns a string with the BBS script of the current diagram.
170                 std::string getDiagramBBS(bool wln=false);
171
172                 //Returns a string with the BBS script of the complex box.
173                 std::string saveComplexBoxBBS();
174
175                 //Delete the object in the list of controllers with the id given by parameter.
176                 void deleteObject(int id);
177
178                 void AddControlerToBeRemove(std::vector<int> *controllersToRemove, int id);
179
180                 //Clear list of controllers and refresh
181                 void deleteAllBoxes();
182
183                 //Save the diagram in the BBG format, in the string given by param.
184                 void saveDiagram(std::string &content);
185
186                 //Load the diagram
187                 void loadDiagram(std::stringstream &inputStream);
188
189                 //Center the view of the camera in the initial position
190                 void centerView();
191
192                 bool boxExist(std::string boxname);
193                 std::string generateANewNameForABox();
194                 std::string findANewNameForABox();
195                 //-------
196
197         void SetCbName(std::string cbNane);
198         void SetCbPackageName(std::string packagename);
199         void SetAuthor(std::string author);
200         void SetCategory(std::string category);
201         void SetDescription(std::string description);
202
203         std::string GetCbName();
204         std::string GetCbPackageName();
205         std::string GetAuthor();
206         std::string GetCategory();
207         std::string GetDescription();
208
209         private:
210
211         std::string                         _cbName;
212         std::string                         _cbPackageName;
213         std::string                         _Author;
214         std::string                         _Category;
215         std::string                         _Description;
216
217                 //wxPanel that uses the manager
218                 wxGEditorTabPanel                                       *_parent;
219
220                 // Id of the manager, the same of the panel
221                 int                                                                     _idManager;
222
223                 // Boxes number in the scene
224                 int                                                                     _numBoxes;
225
226                 // StartDragging
227                 bool                                                            _startDragging;
228
229                 // creaMaracasVisu viewer
230                 wxVtk3DBaseView                                         *_baseView;
231
232                 // State of the 3D Scene or the virtual world
233                 int _worldState;
234
235                 //Map of id - objectController
236                 std::map<int,GObjectController*>        _controllers;
237
238                 //Saves the id's of the selected objects in the controllers map
239                 std::vector<int>                                        _selectedObjects;
240
241                 //Is the diagram in state complex box
242                 bool                                                            _isComplexBox;
243
244                 int                                                                     _idConnectionInCreation;
245
246                 int _contLastId;
247
248                 vtkTextActor3D                                          *_textActor;
249                 vtkPoints                                                       *_pts;
250                 vtkActor                                                        *_fillObjectActor;
251                 vtkDataSetMapper                                        *_aPolygonMapper;
252
253         std::string LineNumber(bool withLineNumber, int &value);
254         int GetIndexInSelected(int idControler);
255         void UnSelectBlackBoxes();
256         GObjectController *GetGBlackBoxControlerPointedByMouse();
257                 void CancelConnection();
258
259         protected:
260
261         };
262
263
264 }
265 // namespace bbtk
266 #endif
267