1 /*=========================================================================
7 =========================================================================*/
9 /* ---------------------------------------------------------------------
11 * Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
12 * Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
14 * This software is governed by the CeCILL-B license under French law and
15 * abiding by the rules of distribution of free software. You can use,
16 * modify and/ or redistribute the software under the terms of the CeCILL-B
17 * license as circulated by CEA, CNRS and INRIA at the following URL
18 * http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
19 * or in the file LICENSE.txt.
21 * As a counterpart to the access to the source code and rights to copy,
22 * modify and redistribute granted by the license, users are provided only
23 * with a limited warranty and the software's author, the holder of the
24 * economic rights, and the successive licensors have only limited
27 * The fact that you are presently reading this means that you have had
28 * knowledge of the CeCILL-B license and that you accept its terms.
29 * ------------------------------------------------------------------------ */
35 * \brief Class bbtk::BlackBox : abstract black-box interface.
39 * Design and Developpement of BBTK GEditor
40 * Ricardo A Corredor J <ra.corredor67@uniandes.edu.co>
44 #ifndef __wxVtkSceneManager_h__
45 #define __wxVtkSceneManager_h__
47 //Includes same project
48 #include "GObjectsMVCFactory.h"
50 #include "GBoxModel.h"
51 #include "GComplexBoxPortModel.h"
52 #include "GPortModel.h"
53 #include "vtkGConnectorView.h"
54 #include "GConnectorModel.h"
55 #include "GConnectorController.h"
56 #include "vtkGPortView.h"
57 #include "manualConnectorContourView.h"
58 #include "manualConnectorContourController.h"
59 #include "wxGEditorTabPanel.h"
62 #include <bbtkBlackBoxInputDescriptor.h>
63 #include <bbtkBlackBoxDescriptor.h>
65 //Includes creaMaracasVisu
66 #include <wxVtk3DBaseView.h>
67 #include <InteractorStyleMaracas.h>
68 #include <vtkInteractorStyleBaseView2D.h>
69 #include <manualContourControler.h>
70 #include <manualContourModel.h>
73 #include <vtkRenderWindow.h>
74 #include <vtkRenderWindowInteractor.h>
75 #include <vtkRenderer.h>
76 #include <vtkInteractorStyleImage.h>
78 #include <vtkPoints.h>
79 #include <vtkTextActor3D.h>
80 #include <vtkDataSetMapper.h>
92 class wxGEditorTabPanel;
94 class wxVtkSceneManager : public InteractorStyleMaracas , public Observer
98 wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager);
100 void disconnectDrop();
103 void configureBaseView();
104 void registerController(InteractorStyleMaracas *param);
105 void unregisterController(InteractorStyleMaracas *param);
107 virtual bool OnChar();
108 virtual bool OnMouseMove();
109 virtual bool OnLeftButtonDown();
110 virtual bool OnLeftButtonUp();
111 virtual bool OnRightButtonUp();
112 virtual bool OnLeftDClick();
113 virtual bool OnMiddleButtonDown(); ///JLGR 21-05-2012
114 virtual bool OnMiddleButtonUp(); ///JLGR 21-05-2012
117 int createGBlackBox(int x, int y, std::string packageName, std::string boxType );
118 int createGComplexBoxInputPort(std::string inputName);
119 int createGComplexBoxOutputPort(std::string outputName);
120 GPortController* createGPort(int portType, std::string bbtkName, std::string bbtkType, int posinBox,GBoxModel *blackBox);
121 int createGInputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxInputDescriptor *desc);
122 int createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc);
123 int createGConnector(GPortModel* startPort);
125 void configGBlackBox(int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable,double xEn,double yEn,double zEn);
126 int configGConnetion( std::string nameStartBox, std::string nameStartPort, std::string
127 nameEndBox, std::string nameEndPort);
128 void configGComBoxInputOutputPort(bool inputoutput, std::string inputPortName, double xIn, double yIn,double zIn);
129 GBoxModel* findGBox(std::string boxname);
131 class wxVtkSceneManager : public InteractorStyleMaracas, public Observer {
134 wxVtkSceneManager( wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager );
135 ~ wxVtkSceneManager( );
136 void disconnectDrop( );
139 void configureBaseView( );
140 void registerController( InteractorStyleMaracas *param );
141 void unregisterController( InteractorStyleMaracas *param );
143 virtual bool OnChar( );
144 virtual bool OnMouseMove( );
145 virtual bool OnLeftButtonDown( );
146 virtual bool OnLeftButtonUp( );
147 virtual bool OnRightButtonUp( );
148 virtual bool OnLeftDClick( );
151 int createGBlackBox( int x, int y, std::string packageName, std::string boxType );
152 int createGComplexBoxInputPort( std::string inputName );
153 int createGComplexBoxOutputPort( std::string outputName );
154 GPortController* createGPort( int portType, std::string bbtkName, std::string bbtkType, int posinBox, GBoxModel *blackBox );
155 int createGInputPort( int portType, int posinBox, GBoxModel *blackBox, BlackBoxInputDescriptor *desc );
156 int createGOutputPort( int portType, int posinBox, GBoxModel *blackBox, BlackBoxOutputDescriptor *desc );
157 int createGConnector( GPortModel* startPort );
159 void configGBlackBox( int idBox, double xIn, double yIn, double zIn, std::string name, bool boxExecutable, double xEn, double yEn, double zEn );
160 int configGConnetion( std::string nameStartBox, std::string nameStartPort, std::string
161 nameEndBox, std::string nameEndPort );
162 void configGComBoxInputOutputPort( bool inputoutput, std::string inputPortName, double xIn, double yIn, double zIn );
163 GBoxModel* findGBox( std::string boxname );
165 vtkRenderWindow* getRenderWindow( );
166 vtkRenderer* getRenderer( );
168 virtual void update( int idController, int command );
171 void refreshScene( );
172 void displayBlackBoxInfo( std::string packageName, std::string boxName );
173 void updateStatusBar( std::string textStatus );
176 //Get a collection of object ids
177 std::vector<int> getBlackBoxes( );
178 std::vector<int> getConnections( );
179 std::vector<int> getComplexInputPorts( );
180 std::vector<int> getComplexOutputPorts( );
182 //Get the map of selected objects (id, controller)
183 std::map<int, GObjectController*> getSelectedObjects( );
185 //Get size of selected objects map
186 int getNumSelectedObjects( );
188 //Complex box edition mode
189 bool isComplexBox( );
190 void setComplexBox( bool val );
193 //Add an object to the list of controllers
194 int addObjectController( GObjectController* objController );
196 //Add a map of object controllers
197 void addObjects( std::map<int, GObjectController*> objectsMap );
201 //Returns a string with the BBS script of the current diagram.
202 std::string getDiagramBBS( bool wln = false );
205 vtkRenderWindow* getRenderWindow();
206 vtkRenderer* getRenderer();
208 virtual void update(int idController,int command);
212 void displayBlackBoxInfo(std::string packageName, std::string boxName);
213 void updateStatusBar(std::string textStatus);
216 //Get a collection of object ids
217 std::vector<int> getBlackBoxes();
218 std::vector<int> getConnections();
219 std::vector<int> getComplexInputPorts();
220 std::vector<int> getComplexOutputPorts();
222 //Get the map of selected objects (id, controller)
223 std::map<int,GObjectController*> getSelectedObjects();
225 //Get size of selected objects map
226 int getNumSelectedObjects();
228 //Complex box edition mode
230 void setComplexBox(bool val);
233 //Add an object to the list of controllers
234 int addObjectController(GObjectController* objController);
236 //Add a map of object controllers
237 void addObjects(std::map<int,GObjectController*> objectsMap);
239 /// Duplicates Objects to current a diagram
240 void DuplicateObjects(std::map<int,GObjectController*> objectsMap);///JLGR 21-05-2012
243 // Makes a BlackBox Executable
244 bool MakeBoxExecutable();//DFCH
246 //Returns a string with the BBS script of the current diagram.
247 std::string getDiagramBBS(bool wln=false);
250 void AddControlerToBeRemove( std::vector<int> *controllersToRemove, int id );
252 //Clear list of controllers and refresh
253 void deleteAllBoxes( );
255 //Save the diagram in the BBG format, in the string given by param.
256 void saveDiagram( std::string &content );
259 void loadDiagram( ifstream &inputStream );
261 //Center the view of the camera in the initial position
265 void loadDiagram(std::stringstream &inputStream);
268 void SetCbName( std::string cbNane );
269 void SetCbPackageName( std::string packagename );
270 void SetAuthor( std::string author );
271 void SetCategory( std::string category );
272 void SetDescription( std::string description );
274 std::string GetCbName( );
275 std::string GetCbPackageName( );
276 std::string GetAuthor( );
277 std::string GetCategory( );
278 std::string GetDescription( );
283 void printAll( int com, int sta );
290 std::string _cbPackageName;
292 std::string _Category;
293 std::string _Description;
295 //wxPanel that uses the manager
296 wxGEditorTabPanel *_parent;
298 // Id of the manager, the same of the panel
301 // Boxes number in the scene
307 // creaMaracasVisu viewer
308 wxVtk3DBaseView *_baseView;
310 // State of the 3D Scene or the virtual world
313 //Map of id - objectController
314 std::map<int, GObjectController*> _controllers;
316 //Saves the id's of the selected objects in the controllers map
317 std::vector<int> _selectedObjects;
319 //Is the diagram in state complex box
322 int _idConnectionInCreation;
326 vtkTextActor3D *_textActor;
328 vtkActor *_fillObjectActor;
329 vtkDataSetMapper *_aPolygonMapper;
331 std::string LineNumber( bool withLineNumber, int &value );
332 int GetIndexInSelected( int idControler );
333 void UnSelectBlackBoxes( );
334 GObjectController *GetGBlackBoxControlerPointedByMouse( );
335 void CancelConnection( );