6 #include <cpm/DataStructures/QuadEdgeMesh.h>
7 #include <cpm/IO/MeshReader.h>
8 #include <itkRegularSphereMeshSource.h>
9 #include <vnl/vnl_math.h>
12 #include <vtkCallbackCommand.h>
13 #include <vtkProperty.h>
14 #include <vtkRenderer.h>
15 #include <vtkRenderWindow.h>
16 #include <vtkRenderWindowInteractor.h>
17 #include <vtkSmartPointer.h>
18 #include <cpm/VTK/MeshMapper.h>
20 // -------------------------------------------------------------------------
21 const unsigned int Dimension = 3;
22 typedef float TScalar;
23 typedef cpm::DataStructures::QuadEdgeMesh< TScalar, Dimension > TMesh;
24 typedef cpm::VTK::MeshMapper< TMesh > TMeshMapper;
26 // -------------------------------------------------------------------------
27 static void CallbackFunction(
28 vtkObject* caller, long unsigned int eventId,
29 void* clientData, void* callData
32 // -------------------------------------------------------------------------
33 int main( int argc, char* argv[] )
38 typedef cpm::IO::MeshReader< TMesh > TReader;
39 TReader::Pointer reader = TReader::New( );
40 reader->SetFileName( argv[ 1 ] );
42 mesh = reader->GetOutput( );
46 typedef itk::RegularSphereMeshSource< TMesh > TSphereSource;
47 TSphereSource::Pointer source = TSphereSource::New( );
48 source->SetResolution( 0 );
50 mesh = source->GetOutput( );
55 vtkSmartPointer< TMeshMapper > mapper =
56 vtkSmartPointer< TMeshMapper >::New( );
57 mapper->SetInputData( mesh );
60 vtkSmartPointer< vtkActor > actor =
61 vtkSmartPointer< vtkActor >::New( );
62 actor->SetMapper( mapper );
63 actor->GetProperty( )->SetColor( 1, 1, 0 );
64 actor->GetProperty( )->SetOpacity( 1 );
66 // Configure visualization objects
67 vtkSmartPointer< vtkRenderer > renderer =
68 vtkSmartPointer< vtkRenderer >::New( );
69 renderer->SetBackground( 0.1, 0.3, 0.5 );
71 vtkSmartPointer< vtkRenderWindow > window =
72 vtkSmartPointer< vtkRenderWindow >::New( );
73 window->AddRenderer( renderer );
74 window->SetSize( 800, 800 );
76 // Set up the interaction
77 vtkSmartPointer< vtkRenderWindowInteractor > interactor =
78 vtkSmartPointer< vtkRenderWindowInteractor >::New( );
79 window->SetInteractor( interactor );
82 renderer->AddActor( actor );
85 vtkSmartPointer< vtkCallbackCommand > callback =
86 vtkSmartPointer< vtkCallbackCommand >::New( );
87 callback->SetCallback( CallbackFunction );
88 renderer->AddObserver( vtkCommand::EndEvent, callback );
97 // -------------------------------------------------------------------------
98 void CallbackFunction(
99 vtkObject* caller, long unsigned int eventId,
100 void* clientData, void* callData
103 vtkRenderer* renderer = static_cast< vtkRenderer* >( caller );
104 double timeInSeconds = renderer->GetLastRenderTimeInSeconds( );
105 double fps = 1.0 / timeInSeconds;
106 std::cout << "FPS: " << fps << std::endl;