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2075 creaRigidRegistration Feature New Normal Registration 3D 1P
[creaRigidRegistration.git] / PackRecalage / src / bbPackRecalageFilter3DPointVector.h
diff --git a/PackRecalage/src/bbPackRecalageFilter3DPointVector.h b/PackRecalage/src/bbPackRecalageFilter3DPointVector.h
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+//===== 
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//===== 
+#ifndef __bbPackRecalageFilter3DPointVector_h_INCLUDED__
+#define __bbPackRecalageFilter3DPointVector_h_INCLUDED__
+#include "bbPackRecalage_EXPORT.h"
+#include "bbtkAtomicBlackBox.h"
+#include "iostream"
+
+namespace bbPackRecalage
+{
+
+class bbPackRecalage_EXPORT Filter3DPointVector
+ : 
+   public bbtk::AtomicBlackBox
+{
+  BBTK_BLACK_BOX_INTERFACE(Filter3DPointVector,bbtk::AtomicBlackBox);
+//===== 
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//===== 
+  BBTK_DECLARE_INPUT(In,std::vector<int>);
+  BBTK_DECLARE_INPUT(Initial,std::vector<int>);
+  BBTK_DECLARE_OUTPUT(Out,std::vector<int>);
+  BBTK_PROCESS(Process);
+  void Process();
+//===== 
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//===== 
+};
+
+BBTK_BEGIN_DESCRIBE_BLACK_BOX(Filter3DPointVector,bbtk::AtomicBlackBox);
+  BBTK_NAME("Filter3DPointVector");
+  BBTK_AUTHOR("Info-Dev");
+  BBTK_DESCRIPTION("If the  point vector is empty the initial value es taken");
+  BBTK_CATEGORY("filter");
+
+  BBTK_INPUT(Filter3DPointVector,In,"Point Vector",std::vector<int>,"");
+  BBTK_INPUT(Filter3DPointVector,Initial,"Initical values of the vector",std::vector<int>,"");
+
+  BBTK_OUTPUT(Filter3DPointVector,Out,"Out vector",std::vector<int>,"");
+
+BBTK_END_DESCRIBE_BLACK_BOX(Filter3DPointVector);
+//===== 
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//===== 
+}
+// EO namespace bbPackRecalage
+
+#endif // __bbPackRecalageFilter3DPointVector_h_INCLUDED__
+