-#include "sourceVectorMath.h"
-
-VectorMath::VectorMath()
-{
- //_math = vtkMath::new();
-}
-
-VectorMath::~VectorMath()
-{
- if (_math != NULL ) { _math->Delete(); }
-}
-
-void VectorMath::SetData(std::vector<int> pointsX1, std::vector<int> pointsX2, std::vector<int> pointsY1, std::vector<int> pointsY2, std::vector<int> pointsZ1, std::vector<int> pointsZ2)
-{
- _pointx1a = pointsX1[0];
- _pointx1b = pointsX1[1];
-
- _pointx2a = pointsX2[0];
- _pointx2b = pointsX2[1];
-
- _pointy1a = pointsY1[0];
- _pointy1b = pointsY1[1];
-
- _pointy2a = pointsY2[0];
- _pointy2b = pointsY2[1];
-
- _pointz1a = pointsZ1[0];
- _pointz1b = pointsZ1[1];
-
- _pointz2a = pointsZ2[0];
- _pointz2b = pointsZ2[1];
-}
-/*
-
-int[3]* VectorMath::GetPoints()
-{
-
-}
-
-double[3]* VectorMath::GetScales()
-{
-
-}
-
-double VectorMath::GetAngle()
-{
-
-}*/
\ No newline at end of file