+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbcreaVtkMeshCutByAxis.h"
+#include "bbcreaVtkPackage.h"
+
+#include <vtkBox.h>
+#include <vtkPlane.h>
+#include <vtkClipPolyData.h>
+
+namespace bbcreaVtk
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,MeshCutByAxis)
+BBTK_BLACK_BOX_IMPLEMENTATION(MeshCutByAxis,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void MeshCutByAxis::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ int ok=0;
+ int sb=1000;
+ vtkPlane *clipPlane = vtkPlane::New();
+ vtkBox *clipBox = vtkBox::New();
+ vtkClipPolyData *clipper = vtkClipPolyData::New();
+ clipper -> SetInput( bbGetInputIn() );
+ clipper->SetInsideOut( bbGetInputInsideVol() );
+
+ int a; // correction border
+ if (bbGetInputInsideVol()==false)
+ {
+ a=1;
+ } else {
+ a=0;
+ }
+
+ int px=bbGetInputPoint()[0];
+ int py=bbGetInputPoint()[1];
+ int pz=bbGetInputPoint()[2];
+
+ if ( bbGetInputType()=="x" ) { clipPlane->SetNormal(1, 0, 0); ok=1; } else
+ if ( bbGetInputType()=="y" ) { clipPlane->SetNormal(0, 1, 0); ok=1; } else
+ if ( bbGetInputType()=="z" ) { clipPlane->SetNormal(0, 0, 1); ok=1; } else
+
+ if ( bbGetInputType()=="x+y+" ) { clipBox->SetBounds(px ,px+sb ,py ,py+sb ,pz-sb ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x-y+" ) { clipBox->SetBounds(px-sb,px+a ,py ,py+sb ,pz-sb ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x+y-" ) { clipBox->SetBounds(px ,px+sb ,py-sb ,py+a ,pz-sb ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x-y-" ) { clipBox->SetBounds(px-sb,px+a ,py-sb ,py+a ,pz-sb ,pz+sb ); ok=2; } else
+
+ if ( bbGetInputType()=="y+z+" ) { clipBox->SetBounds(px-sb,px+sb ,py ,py+sb ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="y-z+" ) { clipBox->SetBounds(px-sb,px+sb ,py-sb ,py+a ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="y+z-" ) { clipBox->SetBounds(px-sb,px+sb ,py ,py+sb ,pz-sb ,pz+a ); ok=2; } else
+ if ( bbGetInputType()=="y-z-" ) { clipBox->SetBounds(px-sb,px+sb ,py-sb ,py+a ,pz-sb ,pz+a ); ok=2; } else
+
+ if ( bbGetInputType()=="x+z+" ) { clipBox->SetBounds(px ,px+sb ,py-sb ,py+sb ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x-z+" ) { clipBox->SetBounds(px-sb,px+a ,py-sb ,py+sb ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x+z-" ) { clipBox->SetBounds(px ,px+sb ,py-sb ,py+sb ,pz-sb ,pz+a ); ok=2; } else
+ if ( bbGetInputType()=="x-z-" ) { clipBox->SetBounds(px-sb,px+a ,py-sb ,py+sb ,pz-sb ,pz+a ); ok=2; } else
+
+
+ if ( bbGetInputType()=="x+y+z+" ) { clipBox->SetBounds(px ,px+sb ,py ,py+sb ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x-y+z+" ) { clipBox->SetBounds(px-sb,px+a ,py ,py+sb ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x+y-z+" ) { clipBox->SetBounds(px ,px+sb ,py-sb ,py+a ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x+y+z-" ) { clipBox->SetBounds(px ,px+sb ,py ,py+sb ,pz-sb ,pz+a ); ok=2; } else
+ if ( bbGetInputType()=="x-y-z+" ) { clipBox->SetBounds(px-sb,px+a ,py-sb ,py+a ,pz ,pz+sb ); ok=2; } else
+ if ( bbGetInputType()=="x+y-z-" ) { clipBox->SetBounds(px ,px+sb ,py-sb ,py+a ,pz-sb ,pz+a ); ok=2; } else
+ if ( bbGetInputType()=="x-y+z-" ) { clipBox->SetBounds(px-sb,px+a ,py ,py+sb ,pz-sb ,pz+a ); ok=2; } else
+ if ( bbGetInputType()=="x-y-z-" ) { clipBox->SetBounds(px-sb,px+a ,py-sb ,py+a ,pz-sb ,pz+a ); ok=2; }
+
+ if (ok==1) {
+ clipPlane -> SetOrigin(px,py,pz);
+ clipper -> SetClipFunction(clipPlane);
+ bbSetOutputOut( clipper->GetOutput() );
+ } else if (ok==2) {
+
+ clipper -> SetClipFunction(clipBox);
+ bbSetOutputOut( clipper->GetOutput() );
+ } else {
+ bbSetOutputOut( bbGetInputIn() );
+ } // ok
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void MeshCutByAxis::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ bbSetInputIn(NULL);
+ bbSetInputType("x+y+z+");
+ bbSetInputInsideVol(true);
+ std::vector<int> point;
+ point.push_back(0);
+ point.push_back(0);
+ point.push_back(0);
+ bbSetInputPoint(point);
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void MeshCutByAxis::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void MeshCutByAxis::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbcreaVtk
+
+